Unreal Tournament Community SDK is an open source engine fork of the Unreal Engine 1.x with a modern development framework for Unreal Tournament. A thousand delays later we hit rock bottom and infinite possibilites at the same time with this community-propelled engine fork for one of the greatest 3D games of all time. We will never forget nor forgive what Epic Games did on the 14th December 2022.
Originally I intended to release the SDK with Static Meshes as it's major exemplary feature on top of a completely new framework that turned out to be an own Engine fork. Some of you may have noticed the Pre-Release articles at Moddb and/or at ut99.org already, if not please read the Moddb article. Long story short: there're still ongoing HUGE problems with porting my Engine to UT 469c, so the current render pipeline is utterly brokenand won't be followed anymore in the future - you simply cant extend UT 469c base render device - and I despise the limitations and ongoing problems.
CacoFFF (Higor) could definitely help you out with any render questions you may have. He works on it on and off almost daily.
Great, thank you for this advice. Will contact him.
how do i run it?
UT99_Shadow
UT99_Shadow