In a Ukrainian town wrecked by tragedy, young Alex must flee its haunted streets. The main character is a boy, who lost his family during 25.02.22-31.03.22 attacks in Bucha. As he journeys, he meets townsfolk, who require his help. Alex helps them, uncovering the town's sorrowful past and moving forward. As much people he helps as soon he gets to his final destination. The mood of the game is calm and heartfelt. !No violence! !No blood!
Hi, IndieDB community!
Welcome to the sixth article of our game: “Bucha 2022”. Today we are going to talk about different topics.
If you want to find out more about our game, check out the first article on our indieDB page.
We have been working on different project parts for the past two weeks. We started creating some concepts for our logo as you can see in the images below, please tell us your opinion and which one is your favorite.
We continue to work on the game UI and we are now implementing it on Unity we also created the menu buttons as you can see in the next images. When we finish this implementacion we will do another user test session, so keep an eye on our posts if you want to try it out.
That's all for this week. See you next week.
RAZOM Games Studio
Here we bring you a look into the Bucha 2022 User Interface.
Here we bring you Bucha 2022 first test build, available on the Itch.io page
Here we bring you Bucha 2022 levels Thumbnails, Sketches and Colour Studies.