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Comment History  (0 - 30 of 57)
TacitusPPK
TacitusPPK - - 57 comments @ Contra X work in progress - News Update 10 - Mortar squad

Ohhh great, and speak of Chinese Howitzer(Nuke General in fact), as we talked about it hours ago, will it get a real name? Like "XXX Howitzer" for example. Thanks a lot.

Good karma+2 votes
TacitusPPK
TacitusPPK - - 57 comments @ Contra X work in progress - News Update 10 - Mortar squad

"We have experimented with many different howitzer units, weapon types, but our idea was always to have mortar soldiers for this specific infantry general."

Well, does that mean the Mortar Squad will replace Howitzer(the one using Inferno Cannon's model) in the next version?

Anyway, the models of Mortar and its two operators are nice.

Good karma+1 vote
TacitusPPK
TacitusPPK - - 57 comments @ Contra

Hello developers, sorry to bother again.
One thing I'm curious about is that I find Hydra has been moved to Conventional Line in test video currently, if it's not a temporary change for test, will there be a new unit to fill that empty slot?
And the other thing is Missile Defender in Futuristic Line: It's combat style is more like Conventional Line with EMP warhead upgrade, is that intended or just an other placeholder like Robo Avenger?
Thanks a lot.

Good karma+2 votes
TacitusPPK
TacitusPPK - - 57 comments @ Contra

Just my personal opinion: Increasing range and projectile speed might be adequate for Sturm-S.

Good karma+3 votes
TacitusPPK
TacitusPPK - - 57 comments @ Contra X work in progress - News Update 9 - Poisoner

Amazing redesign, Poisoner finally get something unique compared to Toxin Tractor.

And speaking of the old one, will it replace GLA Boss's Toxin Tractor?

Good karma+3 votes
TacitusPPK
TacitusPPK - - 57 comments @ Contra

If game engine supports that, implementing something like Spike Armor(Deal damage to enemy units which is attacking Demo Ratel) might be a good idea as it's salvage upgrade is on armor.

Good karma+2 votes
TacitusPPK
TacitusPPK - - 57 comments @ Contra

Yeah, As Juhziz's Rank 3 main battler, Demo Ratel's current ability and stats is really bad, much weaker than Kassad's Ratel II, suicide mode is not necessary in practice (we already have demolition upgrade so who needs that, also it's not bomb truck), hope it will be removed and get some buff on main cannon.

Good karma+3 votes
TacitusPPK
TacitusPPK - - 57 comments @ Contra

Hello Devs, I have a question about Superweapon Conventional Line. This line gets both two hazard cleaners: Ambulance and Bobcat, despite their functions are duplicated.

So is there any plan to replace SW Conventional's Bobcat to ARV as their mine cleaner? (Ambulance + ARV as Bobcat's counterpart, just like Laser General's Tech Tree)

Thanks a lot.

Good karma+1 vote
TacitusPPK
TacitusPPK - - 57 comments @ Contra X work in progress - News Update 8 - USA Commando Tanya

Wow, this is really cool. Now Burton will say good bye to his grenade launcher.

And... I wonder is there any plan of adding other heroes to replace Burton/Lotus/Jarmen variants?

Especially Tank/Nuclear/Flame's Lotus variants, despite all of them have different icons as of right now, their functions are literally same.

Then speak of GLA's hero, A cooler new hero of Stealth general might be a good idea as he already has Assassins whom are also snipers with killing driver ability.

Any reply will be appreciated.

Good karma+3 votes
TacitusPPK
TacitusPPK - - 57 comments @ Contra

Great, and I noticed one thing in X Beta changelog: Flame General's Howitzer is noted as Inferno Cannon, Infantry and Nuclear General's namesake units are still remaining their own name, so I wonder is there any plan to separate them to literally different units? Thanks a lot.

Good karma+2 votes
TacitusPPK
TacitusPPK - - 57 comments @ Contra

Hello there, I see the new C.O.L.D. just now, it looks great. Though I have some questions:

First of all, Power Requirement is quite a problem for Conventional Line, the power amount of Power Generator is same as Ion Power Plant, but the size is much bigger than latter, so constructing several Generators often take a lot of space, causing the base narrowing continuously. And there is no advanced power consuming option for Conventional Line after Solar Panels Upgrade is removed.

Thus, I found AMOS is no longer available in current version (missing in changelog), despite it got new voiceover, will it come back in the future? like replacing USA BOSS's Tomahawk (not the SW Conventional one) as its T1 artillery or something.

Next question is for Futuristic Line, Anti-Tank weaponry are mostly consisted of Sonic weapon, which hardly hits target precisely, despite there's Hydra which is able to disabling enemy target, it's still not convenient, if there will be a second mode for units armed with Sonic weapon, I will be grateful for that.

Seems like Tomahawk gets a new model, but its quality, to be honest, is not very well. a part of the chassis on the right side is hollow.

After that, as a trivia I'm curious about is there a plan of implementing Conventional Line T3 artillery like the new C.O.L.D. or other more units for two SW Lines?

At last, thanks to all of you developers, if there's any reply I would be greatly appreciated.

Good karma+2 votes
TacitusPPK
TacitusPPK - - 57 comments @ USA C.O.L.D.

The offensive ability of SW Futuristic line finally gets improved.

Good karma+1 vote
TacitusPPK
TacitusPPK - - 57 comments @ Contra

Sonic movement speed especially, its damage is ok

Good karma+2 votes
TacitusPPK
TacitusPPK - - 57 comments @ Contra

Strategic Bombing needs a huge buff, just like what the previous version needs.

How can a superweapon class power be intercepted by ordinary anti-air methods :(

Good karma+5 votes
TacitusPPK
TacitusPPK - - 57 comments @ Rise of the Reds

Hi, developers. I'm very glad to see your new stuffs and revamps in version 1.9.

And I wonder are the UIs of each faction gonna be higher defined?

The current UIs which widescreen matched with are kind of... obsecure.

Good karma+2 votes
TacitusPPK
TacitusPPK - - 57 comments @ Contra

Hello devs, I saw MARP and the whole tech tree of SW General's Conventional line, I'm very appreciated to your new stuffs in Contra X.

So I wonder is there any plan for Demolition General's tech tree overhaul?

Suicide weapon has taken a huge percentage of Demo General's arsenal, though it's handy for deceive tactics in PvP, when playing Challenges, Demo General is the toughest general to against enemies, especially bosses, due to most of the deceptions aimed for human players won't work on AI.

In the end we can see the money put on units cannot exchange for destroying enough enemy bases and defences as expected, when we destroy one, the AI will rebuild it soon with infinite money.

By the way, Suicide Scorpion and Demo Ratel's suicide mode can be changed to other mechanics as Demolition upgrade already has suicide ability.

Good karma+2 votes
TacitusPPK
TacitusPPK - - 57 comments @ Contra

I see, so does it replace Target Designator for US Boss? And what artillery tower will Futuristic SW General get?

Good karma+1 vote
TacitusPPK
TacitusPPK - - 57 comments @ Contra

Is Atlas removed from Contra X?

Good karma+1 vote
TacitusPPK
TacitusPPK - - 57 comments @ Contra X work in progress - News Update 6 - MARP

This MARP seems like an economical version Leonidas, interesting.
And I wonder how does the devs gonna redesign the latter one?

Good karma+1 vote
TacitusPPK
TacitusPPK - - 57 comments @ Contra

Isn't Juhziz the weakest General in Contra 009

Good karma+1 vote
TacitusPPK
TacitusPPK - - 57 comments @ Lorem Ipsum - Why do we use it?

Look at these two cylinders...... ROAD ROLLER DA!!!!!

Good karma+5 votes
TacitusPPK
TacitusPPK - - 57 comments @ Lorem Ipsum

Is that sihoulette the unfinished SW Conventional Epic unit?

Good karma+5 votes
TacitusPPK
TacitusPPK - - 57 comments @ USA Sirius

And speaking of long range artillery, is there any plan to reintroduce Tomahawk?

Good karma+3 votes
TacitusPPK
TacitusPPK - - 57 comments @ USA Sirius

Finally we know its name, cool

Good karma+1 vote
TacitusPPK
TacitusPPK - - 57 comments @ USA Crusader

SO MUCH better than the one in vanilla game, nice work!

And I wonder, will Tomahawk be the equivalent to Hydra for Conventional line?

Also can't wait for the appearance of the new epic unit for Conventional line. Thanks alot

Good karma+3 votes
TacitusPPK
TacitusPPK - - 57 comments @ USA Crusader

Actually, we will see them when Tao is the opponent in Challenge

Good karma+2 votes
TacitusPPK
TacitusPPK - - 57 comments @ Contra X work in progress - News Update 5

And hope Vanilla Crusader Tank / Some MBT like Abrams will come soon

Good karma+3 votes
TacitusPPK
TacitusPPK - - 57 comments @ Contra

I see, now I hope Advanced Control Rod Upgrade from vanilla ZH will be provided to Laser General for compensation as he is also a power-hunger consumer.

Good karma+1 vote
TacitusPPK
TacitusPPK - - 57 comments @ Contra

Hi devs, I saw Tokamak's prerequisite has been changed to Superweapon General in Contra X Live on Youtube, and I remember there's a plan about giving each subfaction a unique tech building.

So what's the new tech building for Laser General?

Good karma+1 vote