Got inspired by that Europe - Ancient mod, so I've gone and decided to create a Barbarian Invasion mod, innit.
This campaign is set to commence in 530 AD and will offer a semi-historical experience with carefully integrated fantasy elements, such as the presence of remnants of West Rome scattered across various islands.
Take a look at the starting map for this new campaign!(Work In Progress)
Some information about the late-game military reform in the mod.
Got inspired by that Europe - Ancient mod, so I've gone and decided to create a Barbarian Invasion mod, innit.
so i adapted my music pack from scorched ground stormbringer for this mod but there is no hun music as barbarians,nomads and huns all share the same culture...
Loving the mod so far, but it seems Colonia Agrippina can't be attacked by the AI or the player
Hi, couple things real quick. Really nice mod friend by the way :)
Is it correct the Berbers being christians? I mean Islam didn't exist yet I know. But shouldn't they be pagan before they converted to Islam? Or they converted to christianity first and then to islam?
Also could you make a file with the skeletons in the 1.5 release with the kneeling down death animation being the animation when they die from the front? I love the kneeling down animation. It can be just a separate file for me to download and put in the game and for people that prefer the kneeling down animation when they die from the front.
Because I tried to change them myself in the demo version but it is a little bit tricky. Thanks a lot in advance!!
Sorry, I don't know how to work with animations. I'm using a pack created by Valyrian_Legio, and I don't want to bother him with this type of requests.
Berbers were Christians at that times, Arians but christians.
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I also enjoy the kneeling down death animation.
Have you thought about makinga new map/adapting a different map? The Justinian campaign especially would benefit from a map featuring more of Iran -- the Sassanids are fairly easy to focus down and destroy, where in reality pressure from the Shahanshah made the western campaigns inherently risky.
Unfortunately, I don't have the ability or time to create a new map. The Mundus Magnus Map used by Urbgen in Europe Ancient is too big for me to handle.
In the Justinian campaign, the Sassanids will be strong enough to pose a significant challenge for East Rome.
Ah ok. I'd offer to help but I'm already committed to two modding projects. Good luck with everything!
hey valentinian,say is there a way to make it so more than one culture share the same building models?i have been thinking about what you said regarding cultures and if there is a way to make it so diferent cultures share the same buildings then we can finnaly have barbarians and hun separate this way we can even have separate music for them,i can later make a attila tw music pack with music separate by culture this way,romans,eastern,barbarians and huns all have diferent music plus i could add even music from rome 2.i love rome 1 soundtrack but i beleive that getting atilla tw music would make more sense for the era.
Yes, there are ways to do that, but it's complicated and very time-consuming, so I don't want to do it.
I'm totally okay with the Rome 1 soundtrack, but if you want, you can add a new one.