Coinciding with the release of Operation: Wasserstein II, this is an enhancement of the original Wasserstein, now powered by LZWolf. All the original levels and gameplay of Wasserstein, with new features such as ambient lighting, sounds, ambushing guards, alternate death states, and even a new weapon. A recent build of LZWolf is required to play. NOTE: This WILL NOT run on ECWolf. If you wish to play the original Operation: Wasserstein, please see the sidebar for linked mods.

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Operation: Wasserstein Redux, LZWolf

Operation: Wasserstein Redux, LZWolf

Full Version 8 comments

An enhanced version of the original Operation: Wasserstein, featuring new ambient environments, ambushing guards, a new weapon, graphical and sound enhancements...

Operation: Wasserstein II (v. 1.5), LZWolf

Operation: Wasserstein II (v. 1.5), LZWolf

Full Version

v. 1.5 --- -Fixed a bug that prevents getting 100% treasure in Maps 1 and 3. -Re-balanced health throughout the game. -Fixed an elevator bug on level...

Operation: Wasserstein (v. 1.2), ECWolf

Operation: Wasserstein (v. 1.2), ECWolf

Full Version 3 comments

v1.2 Difficulty settings adjusted. Minor mapping changes.

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CrossDressiNate
CrossDressiNate - - 184 comments

I'm having an issue. I have the current build of LZWolf and if I try to run it through Steam and dragging it to the executable, it just crashes to cmd prompt

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CrossDressiNate
CrossDressiNate - - 184 comments

FIXED: I thought I had the current version archived, apparently I didn't. Or the one I had archived had a borked download or something.

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