System requirements: Zen 3 or better: 8GB GPU: Medium preset @ 2k 60fps RTX 3080 12GB: Medium preset @ 4k 60fps RTX 4090 : I have pushed the engine to the brink of failure but unlike DOOM 3 I have retained RLE compression (determined if viable per asset) for the Ampere Optimized version since it has more textures to upscale than DOOM 3. This was done to help the game be more graphically pushed to the limit competitive with its other id tech 4 siblings. Prey 2006 being in a league its own because it supports a more modern compression technology that also actually allows higher resolution. Several of the faces were very poor after being upscaled and the game required some degree of human intervention beyond the AI.

Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
Part 13 (Early Access Prototype)

Part 13 (Early Access Prototype)

Full Version 1 comment

Part 13 of 14. Part 14 is my Master Patch located in the comments section.

Part 12 (Early Access Prototype)

Part 12 (Early Access Prototype)

Full Version

Part 12 of 14. Part 14 is my Master Patch located in the comments section.

Part 11 (Early Access Prototype)

Part 11 (Early Access Prototype)

Full Version

Part 11 of 14. Part 14 is my Master Patch located in the comments section.

Part 10 (Early Access Prototype)

Part 10 (Early Access Prototype)

Full Version

Part 10 of 14. Part 14 is my Master Patch located in the comments section.

Part 9 (Early Access Prototype)

Part 9 (Early Access Prototype)

Full Version

Part 9 of 14. Part 14 is my Master Patch located in the comments section.

Part 8 (Early Access Prototype)

Part 8 (Early Access Prototype)

Full Version

Part 8 of 14. Part 14 is my Master Patch located in the comments section.

Post comment Comments
RemasteredRetroPC Creator
RemasteredRetroPC - - 194 comments

This mod does not efficiently exploit id tech 4s potential. I may or may not update it to a proper compression technology.

Reply Good karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Quake4[CC]

Quake4[CC]

First Person Shooter

Quake4 is a carbon copy of Doom3 also developed by Games. It adds closed captioning so that all dialog and sound effects have text descriptions for...

Relief Mapping

Relief Mapping

First Person Shooter

This mod aims at improving the way shadows are cast. It replaces normal maps with relief maps. Also, it seems it combines some separate mods.

Quake 4: A Strogg's Revenge

Quake 4: A Strogg's Revenge

First Person Shooter

First mission pack for Quake 4, called A Strogg's Revenge, this pack will contain 20 single-player missions and 4 multiplayer maps that will be created...

Quake 4 4X AI Textures

Quake 4 4X AI Textures

First Person Shooter

Quake 4 4X AI Textures by deeppurple1968 [ENG] Original textures enlarged four times with neural network Topaz A.I. Gigapixel. [РУС] Оригинальные...

Q3 Downgrade for Q4

First Person Shooter

Q3 Downgrade for Q4 Essentially for non-english players, this MOD - only composed of modified .pk4 - allow to play Q4 game in their respective languages...

G T X Q4

G T X Q4

First Person Shooter

GTX is a graphic mod developed for id software's Quake 4 that enhance the game experience with new graphic effects never seen before in the base game.

X
Tags

Quake 4 Remastered has not been tagged yet.