Shellcore Warfare 1.3
Full VersionNew update that brings new units, structures, weapons, turrets, a new unit class and status effects.
Tactical. Retro. Combat. Returns... In Rusted Warfare! Shellcore Warfare is a Total Conversion mod that brings Shellcore Command to RW. Extract resources from Power Rocks, create units, expand you arsenal, dominate the ground, air and sea! Aswell 6 custom maps available to battle on, and if you get tired of those maps the mod also supports vanilla maps! Tired of playing the normal mode? Try the Skirmisher Mode, where you start off with the Intrepid (kinda like a BR) and your buildings slowly decay overtime so be sure to spend your resources wisely. Dive in the green retro world of Shellcore Warfare! (Feel free to critic, feedback, comment about the mod! it helps us grow and develop the mod even more.) -=Special thanks=- SCC Dev: Flashbacker Music: FlightWish Testers: Sir V (TQKKJJ), Maxen Weasel, TBD, OverDozage, ASSASSIN DOGGO
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New update that brings new units, structures, weapons, turrets, a new unit class and status effects.
Tactical. Retro. Combat. Returns... In Rusted Warfare! Shellcore Warfare is a Total Conversion mod that brings Shellcore Command to RW. Extract resources...
Command & Conquer - Tiberian Dawn (1995) Remake in Rusted Warfare. Includes Mission 1 & 2, and 2 skirmish maps. Doesn't yet include all units. Other modders...
a basic infantry mod, optimized for vanilla unit compatibility.
Total Conversion to a medieval world. Inspired by Lords of the Realm 2 and Stronghold you can choose from two factions AngloSaxons and Normans and fight...
A Complete Star Wars Mod for Rusted Warfare, no longer in development. Version: Frigates
Arrakis: Broken Planet (ABP) is a mod made by a small group mainly from the UK. This mod is for the game Rusted Warfare, a RTS game made entirely for...
This mod still development Thanks to Snob for sprite Шекли for sprite
Your mod is great and its working fine i dont dind any bug or error on your mod
I couldn't move units at all c&c best pls take your time On this one extractors should build on moon rock Instead extractors build next to them
Could send a video or screenshot of that bug about units not moving, so i can analize better
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Noice!
Wohoo! Best mod, guranteed!