NEW in Version 0.99:
- New Starting weapon: The Grenade Rifle!
- New Big Weapon: The Fire Mace (from Heretic)
- New sprites for the Barrage Launcher and the Plasmachine Gun made by the incredibly talented SkeletronMK666!
- Added random tips upon the player's death!
- Powerups give 100% damage protection upon pickup for 1 second
- Plethora of balance changes made!
- Common weapon spawner probabilities adjusted
DISCLAIMER: This multiplayer PK3 mod is ONLY COMPATIBLE on the Zandronum 3.0 sourceport! Any other Doom sourceport is UNSUPPORTED!
This mod adds and replaces sprites, sounds, weapons, items and playerclasses for Doom II.
Please DO NOT use this mod with any other mod with weapon or item modifications, like Skulltag!
Before running this mod with a custom map pack, make sure the maps are loaded **BEFORE THE MOD** to ensure full compatibility!
Insanity Deathmatch version 0.99 Phase A
Version 0.99 will be the last major Beta update to Insanity Deathmatch, and it will be released in several Phases.
First Phase A has been released, featuring the new changes and additions. Phase B most likely will not have much new on the outside, but internally the code and the files will be rearranged and cleaned up.
Phase C will feature possible bug fixes, and if no more vital fixes are needed after it, it will most likely be the last phase, after which I can finally work on releasing 1.0!
I hope you enjoy this update, and I wish you a lot of happy frags and gibs in Insanity Deathmatch!