This archive includes all neccassary files to integrate redesigned blaster into Quake II RTX. Redesigned blaster by UHDk1ng for CiNEmatic Mod is designed and reshaded with the goal to bring real-life visual materials and metal feels like real metal and not drawn metal just like original blaster for Quake II RTX. It will shine, reflect and bring all the features of physical metal shader. Enjoy. P.S.: Extract the archive and put baseq2 folder into main Quake II RTX folder (steam or any other versions of Quake II RTX). For more information read Readme.txt. Keep in mind that this is the first public version(v1.10132023) of design of blaster by UHDk1ng and design can be changed with a different version of blaster in CiNEmatic Mod.
To watch the video of redesigned blaster v1.10132023 by UHDk1ng - check the video down below: