Written entirely in bash and utilizing YAD/GTK h34dl3ss is a lightweight modular framework for rapidly launching, creating and deploying dedicated game servers in Linux.
Well initially this project started out from the frustrations of running and hosting my own dedicated game servers on Linux... which I am sure most have experienced. Whether it was entering a different infinitely long launch string in the terminal for each server, or creating a million different bash launch scripts, or chron jobs, etc, etc, I thought there had to be something easier lol. Well surprisingly there really wasn't, or at least not that I found, not recent or relevant. The few things I did seem to come across were either long abandoned or some type of included "feature" if you signed up for a hosting plan of sorts... which I was not interested in. So I decided to set out on making exactly what I thought that should be, on my servers and virtual machines and from there as with most projects in Linux it grew and expanded and thus led to me creating this page and releasing it for everyone else.
For more information check out the h34dl3ss Sourceforge
Or the h34dl3ss Wiki