So all these screenshots are appearing again! Has LAGI got his new system, no, not yet, but I do have UDB (Replacing GZDoom Builder (BugFix)), which has now been taken under the wings of ZZYZX and friends.
(They can be found @ Discord.gg).
Ok, so progress on the exterior being re-done...... going great!
This is the old design:
To me from a Titanic lovers point of view, it didn't do it justice, it wasn't bright, it didn't look sexy, the scaling was completely off, the decks were no where near wide enough. The textures were dull looking, it just looked plain old boring.
I scoured around the old design in GZDoom, noting down all the problems, all the textures I had to replace, all the sectors I had to rethink, and most of all, the size, Titanic was famous (Quoting Mr Ismay) for its "sheer size" aswell as the luxury and the sinking.
With my notes on my desk, UDB ready to go, and the outline of the old design parked up next to where the new one is now, this was for referencing certain areas of which I had to make changes to on the new build, the old "outline" has since been deleted from the map file. (See below):
Top lines being the old one, bottom one being the new design, with curves! (The new design has been curved more and made longer aswell since this screenshot was taken)
With all this, I present, the Titanic Exterior 2.0 (Showcasing the work I have done on the bow, its the first detailing done so far):
I have learnt alot about detailing since I started the interior, the smoking room, first class lounge, and the reading and writing room. I thought it would be best to hone those new skills and completely rip away the exterior and start it again (All Interior is intact).
The project has now also been split into maps, so for example:
Titanic Exterior - MAP01
Boat Deck Interior - MAP02
A-Deck - MAP03
This direction of optimization was crucial for performance considering the sheer size of each deck, having all of it in one map would be insane.
These will all be accessible via doors of which you press "USE" on, and the map corresponding to the other side of that door will load up instantly with no intermission with the player now being on the other side of that door. I have tested this method with the doors in the Varendah Cafe, press "USE" on the double doors, you appear on the other side of those same doors, on the exterior map, on the A-Deck Promenade.
The menu has also had an overhaul, (the background will be changed once the new exterior is complete), it has new sounds, new menu graphics, and some Titanic facts instead of quit messages, so not only is this an eye candy project, it can also be educational for those who do not know much about the Titanic.
The cursor represents the logo of the White Star Line.
I may put points on each deck where you can press "USE" and some information might come up, like a newspaper article on the sinking, or some information regarding some of the high esteemed passengers who were aboard the ship.
I hope you enjoyed this post, and please, I appreciate all the support considering this is a one man army assault on such a huge project scale. Again, thank you all :).
LAGI.