Fallout 3 Quest Mods Review #87 by TrickyTrack00
Mod Name: Dunwich Expansion - The Necronomicon Ex Mortis
Mod Type: Quest
Original Creator: Satanabusjones
Original Links: Dunwich Expansion - The Necronomicon Ex Mortis
From the start of this review I should mention that this was my first time experiencing this quest mod, so I don't really have any nostalgic feelings towards it (like many other players of modded Fallout 3). So I'm going to judge this project on its own merits.
Since we already saw a lot of magic/supernatural stuff in Fallout universe, it is a good opportunity to expand this topic more with different quest/dungeon mods. And this Dunwich Expansion gets the job done pretty well.
Of course, to fully appreciate some references you have to know at least something about "Lovecraftian" stuff and main characteristics of the Evil Dead franchise. But you can also experience this additional content without background knowledge of other media.
Don't expect grand new story or multi-staged quest in this mod, more like an action-packed addition to vanilla Dunwich Building.
For the most part now you will encounter not only feral ghouls in this dungeon, but also some crazy cultists and "hellish skeletons". Don't forget some extra ammo and weapons before revisiting this place.
After dealing with new undead and skeleton enemies, you will have an opportunity to get different "rewards" , for example, actual copies of Necronomicon and a cursed necklace.
All of the new content from this mod can be experienced within 15-20 minutes. "Short, but sweet" in my opinion.
As for technical side of things, I didn't encounter any bugs, CtDs on other problems while using this mod.
So, should you try this mod in 2024? Yes, especially if you want more supernatural stuff in your Fallout 3 and in need of a new reason to explore Dunwich Building second time.
Endorsement from me.