Brutal CyberDoom is a great modification of the mother mod that is Brutal Doom, specifically version 21, what you are going to find in this version of the Mod is a wide variety of new enemies and weapons. the most notable enemies are some from the Brutal Doom 64 mods, Project Brutality and even the Quake video games as well as some from the Realm667 page. Weapons are from various Community Add-ons. The enemies are the most remarkable thing so you will find great variety, use as a base the expansion of monsters made by Existential Professor and other modders. There are also new items, sounds, and sprites. Don't expect anything balanced, no version of Brutal Doom stands out for that, Brutal CyberDoom [BC] is a feast of gore fun and more. Note: there will be two versions of the mod, the normal edition 2.0 which will not be so saturated with new enemies and some extra stuff and the Ultimate edition which will have more enemies as well as some extra things, you will decide which one to.

Post news Report RSS BC update

Brutal CyberDoom Update 2.5 - New Monsters - sprites and Sounds - error correction.

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[New Enemies]

New Unmaker64 By Elatomico Wazza

These are the most notable changes from the update, Cyberpaladin's fatalities work correctly, the Hellknight nemesis has a chance to release a sphere of rage

the new unmaker design is now more "Brutal" style. Thanks to the user "Elatomico Wazza" for the new design :]

Screenshot 2024 03 08 11 49 39 6

Screenshot 2024 03 08 11 52 48 2

[New image for titlemap]

TITLEMAP

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