A quote from the review:
Q3knockOut by Dr. Jones Bones is a unique gameplay mod which brings for the player new goals and mechanics while completely changing the principles and requirements of combat. The only way to make a frag is by pushing an opponent out of the regular area into various damaging environments, such as the space void, lava, slime and sometimes even plain water. [...] As there is no regular self-damage from weapons in this mod and the push affect from an impact is so much more, weapon jumps from all weapons are possible, higher and simply a lot more fun.
Check out the full review on its website!
Thanks, Geniraul! Much appreciated! :)
And, since we are now in the age of Generative AI, I let Claude-Instant evaluate the quality of Q3knockOut based on the review; using only the text of the review and the query "Evaluate the quality of the mod according to the document":
Based on the details provided in the review, the Q3knockOut mod appears to be of high quality:
- Mechanics: The core change of focusing on environental damage pushes rather than health damage creates an entirely new combat experience within the Quake III engine. This shows innovative game design.
- Balance: Factors like precise weapon push strengths, strict railgun ammo limits, battle suit functionality indicate balanced and tested gameplay.
- Content: Inclusion of all standard Quake III weapons, detailed powerups and items, selection of well-suited maps provides plenty of content to enjoy the new gameplay style.
- Customization: Options for challenge modes, friendly fire, bot difficulty, and mixing settings cater to different player preferences and skill levels.
- Stability: No bugs or crashes are mentioned, suggesting the mod is polished and runs smoothly within the Quake III source code.
- Polish: Small touches like announcer voice lines and UI messages add production value beyond basic gameplay changes.
- Support: The level of detail in the review suggests ongoing development and community around the mod.
- Innovation: By completely reworking combat mechanics while staying true to Quake III, it brings new creativity to the franchise.
Overall, the mod shows a high degree of thoughtful game design, balance, content creation and customization options, indicating a well-made player experience within the technical restraints of the Quake III engine. This suggests it is a high quality gameplay modification.
Chatlog: Poe.com
So, why not hop over to the mods public server and try it out! The mod is server side only without necessary downloads, so you can join immediately:
"Q3knockOut @4Netplayers"
194.97.165.140:27960
Gameplay example: