The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Adds a new transition from Rostok to Garbage and fixes player facing when moving from SW Dead City to Western Yantar.

Preview
Extra level transitions - Rostok to Garbage and Yantar facing fix
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Blackjeison
Blackjeison - - 204 comments

new game????

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Tosox
Tosox - - 291 comments

"This is safe to add to an existing game, but if you wish to uninstall, then use the MCM options for Demonized's mod to remove all the transition points."

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SilverBlack78
SilverBlack78 - - 1,911 comments

Mod of the year.

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Qball. Author
Qball. - - 108 comments

Thanks!

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raynor009
raynor009 - - 101 comments

praise jesus

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SireBenny
SireBenny - - 70 comments

FINALLY! Thanks Qball. You are a livesaver!

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Qball. Author
Qball. - - 108 comments

I'm glad it turns out to be a thing many people like. Thanks!

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VZ58
VZ58 - - 65 comments

Thank god, I still have no idea how this isn't in vanilla anomaly already

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TheDailyXPerience
TheDailyXPerience - - 202 comments

Does this work with the other two route mods?

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Qball. Author
Qball. - - 108 comments

It only requires the one I have the link for. If the other two mods don't conflict, then they should work together.

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SoulforgedCRO
SoulforgedCRO - - 331 comments

FINALLY !!! For me personally, one of the most requested features. That Rostok-Garbage road was driving me insane (no pun intended). Thank you !!!

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Qball. Author
Qball. - - 108 comments

You're very welcome!

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MarcusFlintlock
MarcusFlintlock - - 3 comments

Does this work with GAMMA?

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Qball. Author
Qball. - - 108 comments

Yes, absolutely. Put it the load order after mod:

159- Extra level transitions - Demonized

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ShikaRAZR
ShikaRAZR - - 34 comments

I just tried adding it to ModOrganizer for anomaly, for some reason the new transitions are not appearing, is there any way to find out whats wrong?

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ShikaRAZR
ShikaRAZR - - 34 comments

In the MCM i do not see any options either, (i did download the modded exes)

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ShikaRAZR
ShikaRAZR - - 34 comments

oh wait so it needs the Update 2 for level transitions? it works now, im dumb thought it was optional

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Qball. Author
Qball. - - 108 comments

Ok, glad you got it working.

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massimogrecoab
massimogrecoab - - 515 comments

Perfect! Can you also add a transition from Deserted Hospital to Jupiter/Zaton/Prypyat so that map will be anymore an useless dead end?

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Qball. Author
Qball. - - 108 comments

I decided not to do that, even though I thought about it, since that map is along the SIN story line and I didn't want to mess with that. If you have Demonized's mod, you can create your own custom .ltx transition file with a transition point anywhere you like. Use his files or mine as a template.

If you want to do that, then be sure to start the game in debug mode so that you will be able to see your map position and record it, then your data for your custom transitions .ltx file will be accurate.

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massimogrecoab
massimogrecoab - - 515 comments

Make sense. Ok, thanks anyway.

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