The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

A simple addon that removes radiationfrom artefacts.

Preview
Remove Artefact Radiation [3.0] (v1.1)
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jakethegreatwhite
jakethegreatwhite - - 72 comments

With this add-on can I change the radiation numbers, as 0 is a bit op but I think that it should be a bit less so you can use all artefacts with the special usage containers?

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Nuggi84 Author
Nuggi84 - - 5 comments

I could probably make a slighy less OP version

Edit: Updated the Mod and added a 50% Version

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Qball.
Qball. - - 108 comments

Thank you VERY much. I always felt this should be the case, according to original STALKER lore and from images of stalkers holding artefacts in hand, etc. I never liked the lead cases and modules for holding them, it goes against everything the artefacts represent about the zone.

Kudos!

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Nuggi84 Author
Nuggi84 - - 5 comments

Thanks!

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Ashot_Cumshot
Ashot_Cumshot - - 10 comments

Well AKCHUALLY in the books they use containers and stuff, because artefacts are not only highly radioactive, they are very dangerous on their own (except for some of them)

But yeah radiation is annoying

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V0RtaL
V0RtaL - - 230 comments

Thnx for this. It was annoying getting so much radiation and carrying all those extra sealing boxes that weighted so much.

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Guest - - 691,013 comments

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