Tag "Status Update"  (0 - 30 of 50)
Entering the New Year

Entering the New Year

News

New team members, new models, new RTX stuff, and new goals make this a long overdue update with plenty to show off. Read now and get a playable map absolutely...

Entering The New Year

Entering The New Year

News

New team members, new models, new RTX stuff, and new goals make this a long overdue update with plenty to show off. Read now and get a playable map absolutely...

[2023] A Year in Recap and Season Greetings

[2023] A Year in Recap and Season Greetings

News

Season Greetings from the MTA Team! We have prepared a fresh summary of the year for you.

A Call to Arms

A Call to Arms

News

It's been a while but we're back and certainly not empty handed. RTX toolkit release, Ubisoft's full blessing, and a rally to join the team? Oh my!

Update #3

Update #3

News

It appears our goal of releasing the mod before 2023 is didn't make it Also ask your questions about this mod!

[2022] A Year in Recap and Season Greetings

[2022] A Year in Recap and Season Greetings

News

Happy Holidays from the MTA Team! We have prepared a brief summary of the year just for you.

A Cinematic Breakdown

A Cinematic Breakdown

News

It's time for you to learn how cinematics work, and how I fixed them in co-op!

Update #2

Update #2

News

2022 is coming to end but unfortunately not our mod

Character Special - The Undead Priestess WIP

Character Special - The Undead Priestess WIP

News

Meet our first new playable character, and learn some of our design decisions as we move to finish her modelling. Note that it is a work in progress.

The Sizzling Summer Status

The Sizzling Summer Status

News

Ubisoft legal news, animations, custom entities, and some character design perspective!

An Update In Motion

An Update In Motion

News

This month is all about visuals. From animation systems to rendering upgrades, we may have even surpassed the ACTUAL multiplayer component of Dark Messiah...

New Year, New Content

New Year, New Content

News

More SDK progress? Multi-player ballista? A custom animation system?! That, and so much more packaged with a new team member to boot. Happy belated New...

[2021] A Year in Recap and Season Greetings

[2021] A Year in Recap and Season Greetings

News

Season Greetings from the MTA Team! It is that time of the year again, so we have a fresh recap post for you.

A Holly Jolly Update

A Holly Jolly Update

News

Stockings stuffed with NEWS! More features added, another gameplay video, new team member, huge SDK/reverse-engineering progress, but most importantly...

Big Progress and Gameplay Video

Big Progress and Gameplay Video

News

The excitement doesn't stop with 15 minutes of gameplay and a bunch of revelations!

The Ropes of Autumn

The Ropes of Autumn

News

The great rope issue has finally been solved! Plus new insights including networking infrastructures and movement options.

Summer Keep Alive

Summer Keep Alive

News

Twitter, ropes, and a lot of hard work. Taking the time to address what's happened in the past months.

[Apotheosis] Body of Nir, Story Short and Development Update

[Apotheosis] Body of Nir, Story Short and Development Update

News

A development update and showcase of what we've been up to since our last devlog, a new story short, Body of Nir, as well as exclusive first details on...

April In Review

April In Review

News

Talking with Arkane developers? Custom entities?? Let's look back at a productive month!

A Quick Update

A Quick Update

News

A little news about the SDK and Co-op mod progress, and where I'm heading.

[DevDiary #3] Kilta Development Update (January 2021)

[DevDiary #3] Kilta Development Update (January 2021)

News

This is our first development update regarding Kilta's living roadmap. This article briefly reviews the state of development and what's next for the game...

[2020] A Year in Recap and Season Greetings

[2020] A Year in Recap and Season Greetings

News

Season Greetings from the MTA Team! Here is a status update for you.

Immersion Failure Developer Update

Immersion Failure Developer Update

News

The article that dwells into the matters such as remaining goals that need to reached before the debut of the mod here on ModDB.

Minor Update

Minor Update

News

An update on the current status of Cathnoquey; The Fractured Isles, and the direction we're headed.

[2019] A Year in Recap and Season Greetings

[2019] A Year in Recap and Season Greetings

News

Season Greetings from the MTA Team! Here is our usual recap post for you.

Status Update August / September | Gamescom 2019

Status Update August / September | Gamescom 2019

News

Gamescom 2019 is over and everything has returned to normality. As promised in the last Blogpost now we want to review what happened during the biggest...

Status Update June / July ’19 | Our social media accounts

Status Update June / July ’19 | Our social media accounts

News

We spent the last weeks to prepare for and represented on Gamescom 2019. Now that the trade fair is a thing of the past, we are finally collecting and...

Everybody else is doing it, so why can't we?

Everybody else is doing it, so why can't we?

News

Phobos got released, Doom 3 is now on the Nintendo Switch and Ruiner of all things suddenly got back from the dead : this means I have no choice but to...

Status Update April/May '19 | Comparison between EternalEscape and other turn-based tactical games

Status Update April/May '19 | Comparison between EternalEscape and other turn-based tactical games

News

In May we released the latest version of Eternal Escape. Now we will take this as an opportunity to compare our game with other turn-based tactical games...

Status Update Mar ’19 | A short presentation of our classes

Status Update Mar ’19 | A short presentation of our classes

News

Six months ago at the end of 2018, we tested our gameplay mechanics with models and animations from unreal marketplace. Also, with the help of motion...

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