Codename Outbreak Level Designer Tutorial
TutorialThis is Codename Oubreak level designer tutorial written by Vyacheslav Djura.
The ancient doom prophecies become true, but not the way that many have imagined. A bright spot among the seas of stars attracted astronomers' attention. The studies and observations of the object allowed determining its nature as a class C comet. The first wave of exultation was followed by surge of panic as the trajectory calculations revealed high probability of collision with the Earth. The comet has passed in close vicinity from our planet and singed the atmosphere by its tail, raining a meteorite shower upon the surface, bringing death and devastation. As smoke and cinder eventually cleared away revealing cities in ruins and scorched Earth, people witnessed a Catastrophe...
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This is Codename Oubreak level designer tutorial written by Vyacheslav Djura.
This is a series of 3dsmax plugins for the Vital Engine. Created by GSC Game World.
This is the Vital Engine ZL SDK created by GSC Game World. Intended for use with making your own custom levels. Includes the English and Russian SDKs.
You get to play the first 2 missions, confirm targets are non-friendly before open firing we don't know the extent of the outbreak.
Its the english patch for codename outbreak, so enjoy this good game.
Kind of like a prototype for STALKER, I still own a boxed copy.
Why does it remind me of Oblivion Lost?
Same developers
is it working on win 10 ?
yes, but you need to get patch and change some system settings
Lemme guess doesn't work on Win 8? eh, I wish it did I'll look it up.
we need remake...
Operation Black Nest Remake of Venom Codename i cant wait when it is finished thank you it 2022 now but if read this check out the mod .
If only W7 ******* supported D3D games...
It does work you just need to run it on a window edit the Game.ini file that is on the game folder, you should also run it on compatibility mode, windows XP service pack 2 and has administrator.
Doesn't work on my w7 64-bit edition.