A massive demonic invasion has overwhelmed the Union Aerospace Corporations' (UAC) Mars Research Facility, leaving only chaos and horror in its wake. As one of only a few survivors, you struggle with shock and fear as you fight your way to Hell and back in an epic clash against pure evil.
Built on a revolutionary new 3D graphics engine, Doom III draws you into the most frightening and gripping 3D gaming experience ever created.
Dripping with atmosphere and changing the look of 3D games forever, Doom III features realistic physics, 6-channel surround-sound, and real-time dynamic lightingand shadows that create and environment of ever-changing fear and uncertainty. Compete in vicious multiplayer action where light, shadows, and a totally dynamic world can be used to your advantage or peril.
Nice images huh? I bet you never saw them before.
This is special update for the day I'm writing this on (April 1st). It addresses so many (non graphical) issues like how easy is the game or how stupid I am for not putting the DEV mode on retail build.
It's not like I have unlimited to work on this completely alone and not only have to deal with various compiler shenanigans (looking at you Microsoft Visual C compiler on Github actions) but also sometimes I have to even smell my fingernails too damn hard in order to figure out how to fix any issue is reported on me.
Well regardless either I was late or not, April Fools
P.S.: Oh yeah make sure to fill a 3TB HDD with copies of the game because THAT is the right way to install source ports apparently /j
Same Overdose V2 experience: now with better system compatibility, faster load times & much less space required.
The Dark Mod 2.12 brings incredible performance gains, Smooth controls, a new Turret entity, and a full set of AI subtitles!
DOOM 3 Essential HD Pack BFG Lite is a visual overhaul with HD textures and models, restored details from the original version of Doom 3 for the BFG Edition...
Hey there Last Man Standing Coop community!! It has been a while but I'm so excited to tell you we now have a Discord Server! A lot of the old community...
ALTHUD v2 looks more modern and hardcore. Instalation: Put zzzzzz_althud2.pk4 in folder which one you play.
Hello to all DOOM3 fans. This mod includes a modified crosshair and removed the weapon and life panel frames to increase visibility.
Game libraries for Overthinked built on Dhewm 3's SDK.
Latest & definitive version of HD Veteran+ for the Doom 3 campaign
[SUBMOD] Release: [XCoopLite v0.20] for [MCS 1.2.3.9] - (Windows/Steam) and Linux Support
Use this patch if you find Overdose to be too unforgiving. This patch adds many balance tweaks, while still staying true to the mod's vision of a brutal...
Всех с Новым Годом !!!!!!
DO YOU WANT TO PLAY DOOM INSIDE OF AGE OF EMPIRES?: Age of DOOM stand-alone mod is the remake of Doom in the Age of Empires 2 game engine. Age of DOOM is both tactical shooter and isometric shooter game along with “Point and Click” method.
CLICK HERE: Moddb.com
This was my introduction to Doom (as in the first one of the series I ever played).
Kind of dated in some parts, but is still an enjoyable and memorable game.
This game obliterated the opposition when it was shown in 2002, simply unbelievable graphics for the time. Despite not remembered fondly nowadays I still love it. It's a bit tech demo-y sure, but that doesn't mean there isn't a game here. There sure is and it's a pretty good one.
I ask those who keep saying "this isn't Doom", how else were they going to evolve the game going forward? Half-Life's design easily allowed building on top of it, so HL2 continued the formula, what did Doom have beside cleaning levels from monsters and key hunting? Did you expect to roam outlandish levels, shooting monsters and looking for colored keys in the year 2000+? Of course they were going to make it a story driven FPS with horror elements, this was about demons and hell right?
Then Doom 2016 comes out, it's the complete opposite of Doom 3 and those same people dislike that game too! No matter what path the developers take there's a crowd that cannot be pleased when it comes to modern Doom titles, lucky for those guys there are still very high quality mods coming out to for the original Doom / Doom 2 even today.
As for me, I've yet to see a bad Doom game.
I have to ask: has anyone ever attempted to port vanilla textures and sounds over to BFG Edition? I like the source ports for it, but it hurts my senses still seeing the compressed textures and audio where it shouldn't be when even mods don't quite cover everything.
i think H3llBaron is working on a retexture pack for BFG...
Wouldn't it be enough to load the vanilla data with the BFG exe?
Haven't tried it, but I'm not keen on it working since the modified engine handles assets differently from vanilla idTech4.
Are you talking about .pk4 and .resources files?
The .pk4 file is just a zip file, so you can unzip it and extract the raw contents.
You can load the raw contents with the BFG exe.
Gave it a try, but it's not that stable and the results aren't what I was expecting. Doesn't really replace all of BFG's textures. If it does, it just comes up looking flat. Sounds also go missing with the new audio rendering. I'm not an expert in much of it, so I don' think I'll be able to clean it up for use.
Sorry to have taken up so much of your time for nothing. Indeed, the BFG exe does not seem to be able to read old files.
BTW, I found a way to load old textures in the BFG system.
You can use RBDOOM3BFG(https://www.moddb.com/mods/rbdoom-3-bfg) for it. This will automatically convert and load old textures.
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I think I could probably convert most of the sound files. Though for some reason, the title screen sound beeps strangely...
At least I confirmed that the weapons and imps sounded fine.
That is what I used, so I don't think that's the solution.
Really? Darn, things seem to be more complicated than I thought.
If you could give me a list of textures and sounds I could convert them myself.