This is a two player asymmetric co-op platform game for my capstone project. One player controls a warrior who can walk, jump, and attack enemies using a sword. The other player is a elf who can fly around levels and shoot magical bullets. Players must collaborate and use their unique abilities together to traverse challenging stages filled with traps and monsters. The warrior relies on the elf for ranged attacks and reaching high platforms, while the elf depends on the warrior to take out enemies and trigger switches. By working together, they can overcome obstacles that neither could face alone. This synergistic gameplay creates a unique cooperative experience.
This week we further refined the narrative content, adding bookend scenes to echo the opening of the story and modifying the dialogue UI with new voice over lines. Additionally, we tweaked details in the game levels to optimize the gameplay experience. We also updated the main menu with new thematically appropriate textures.
Next week our game will officially launch and be featured at the UM + EMU Student Games Showcase. Check out the final product on 494showcase.com. Stay tuned!
This week the team focused on upgrading visuals, expanding difficulty options, and implementing narrative elements. Playtesting feedback will finalize...
Welcome to our first devlog! In this update, we'll discusses refinements made this week to smooth out gameplay, enhance immersion through audiovisual...
This is our Gold Version including Windows build and MacOS Build. Download and unzip to select the version that suits your platform.
This is our Beta Version including Windows build and MacOS Build. Download and unzip to select the version that suits your platform
This is our Alpha Version including Windows build and MacOS Build. Download and unzip to select the version that suits your platform