Hi all!
Our production lines are never idle, so once again we are bringing a total makeover for very old model we had in Contra.
Chemical generals Poisoner got brand new visuals, as well as additional ability.
Thanks to improved armor, new dozer like model fits him well.
He also got additional ability to deploy/build toxin barrels into the ground which are triggered when enemy unit comes near. Just like demo trap, chemical barrel will explode and deal toxin damage only.
This will help when fighting swarm of infantry units, as we all know, Toxin pumps are barely used because they require much micro with workers and are cleaned easily.
Poisoner still benefits from salvage upgrades, as well as Anthrax Gamma upgrade.
Wanna take a ride?
Contra X work in progress - News Update 9 - Poisoner
Another total makeover for old and outdated unit.
Posted by d-ce on
"Our methods are only controversial to those who lack imagination."
Amazing redesign, Poisoner finally get something unique compared to Toxin Tractor.
And speaking of the old one, will it replace GLA Boss's Toxin Tractor?
Thank you!
Possibly, we always use replaced models for Boss generals, or at least for some other mission parts.
Looks very good and intoxicating.
Shower anyone
??
It's weird how the remap takes so little space on the model while it also has those huge barrels of remap-like color. That can create confusion imo, why not make the barrels have a less saturated color and add more remap to the other parts?
Yes, we already answered these questions Moddb.com