Faction Leader Trait 0.1
Full Version 2 commentsKnown problems: Some traits that should be mutually exclusive still occur together. For example: Not Religious and Divine Right to Rule
With this mod, leaders now get traits made on for leaders rather than minister traits. However, you should note that these properties appear only after one round, after the new leaders and ministers have appeared. Install: Faction_Leader_Trait.pack -> Steam\steamapps\common\Empire Total War\data
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Known problems: Some traits that should be mutually exclusive still occur together. For example: Not Religious and Divine Right to Rule
This submod adds 60 rounds of ammunition instead of only 4-5 in the Imperial Destroyer mod.
New garrisons for Vanilla Empire Total War. Warpath units as garrison and unlocked for AI in the main campaign. Three vanilla units (Miquelets, Clansmen...
Every culture in the game have new portraits, with greater variety for European factions due to how the vanilla game is designed. Ancillaries, advisors...
EARLY ACSESS These files are the very early stages of the mod, this is a beta and nowhere near the complete product
Pirates Über Alles. The modification is intended for use with the Steam version of Total War: Empire.
A little mod that seeks to improve the very wrong diplomatic situation at begininning of the game in the year 1700: now Spanish succession War and Great...