gm_devworld
Demo-Extract the .ZIP file wherever, and place the .BSP file into: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps -Go into the sound\custom...
-Extract the .ZIP file wherever, and place the .BSP file into: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps -Go into the sound\custom folder and drag all into: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\sourceengine\sound -And finally (we're almost there don't give up on me yet!) go into the materials folder and drag the custom folder into: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
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-Extract the .ZIP file wherever, and place the .BSP file into: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps -Go into the sound\custom...
This is a demo of POSTAL 2 that came to me in a dream. Both in the dream and here, it's in the Source engine, rather than the stinky UE1.5 engine (which...
Garrysmod's Gm_Assault remastered with Nvidia's RTX-Remix. Map by BikerFromMiami.
This is a complete game AI Upscale + added PBR of Counter-Strike: Source.
Garrysmod's "Midday Horror" remixed with Nvidia's RTX-Remix. Map by fatalyst.
In Garry's Mod, there's a track that's cool, The Snow Bowl Oval, where racers rule. With RTX Remix, it's a shiny fest, PBR textures, they're simply the...
Made in Substance Painter with some assets from the original model. This is my take on what a realistic Garry's Mod Physgun would look like. I still consider...