A free unofficial expansion pack for Command & Conquer: Red Alert 2 Yuri's Revenge, which retells, expands and continues the story of the original game. Enhanced with Ares DLL, Mental Omega strives to bring many new features to the game, including a 133-mission campaign, cooperative and a brand new faction: the Foehn Revolt.
The Soviets' inconspicuous Kashtan is a simple yet effective tool capable of turning the tide in a naval battle. Upon realizing their enemies' reliance on visual targeting due to poorly integration of fire-control systems with on-ship radars, the Soviets equipped some of their lighter vessels with smoke launcher tubes, giving rise to the Kashtan. These effectively reduce enemy ships' firepower.
To enhance its support role further, the Kashtan doubles as a minelayer, deploying devastating Puffer Mines. These mines detonate violently with a small nuclear charge upon proximity to the enemy. What's even more terrifying about them is that the Puffers are essentially small naval drones - they do not need to remain stationary at their deployment spot and can be freely repositioned.
With the introduction of the more versatile Puffer Mine, the Naval Mine support power has been cut.
Voxel by Salted_Old
Mine sprite by Quiet
Smoke anims by Ppap
-- Twitter: Twitter.com
-- Website: Mentalomega.com
naval units visuals is looking better and better!
*leaves a mine*
"ok bye"
省錢載具
New smoke explosion is awesome.
Naval mines are back to global deployment in a way
This triggered me to think if the naval mines in Heaven and Hell will remain as the stationary ones.
It sounds a little scary if the mines auto seek for Tanya and seals, though they might still not be effective enough to stop the Allied to regain the control of the harbour
Mines placed in missions won't move. Most of them anyway..