Three great games. Two brilliant mods. One epic experience! Dive into the Zone with the all-new invisibility modification for S.T.A.L.K.E.R.: Shadow of Chernobyl (1.0005-1.0006), S.T.A.L.K.E.R.: Clear Sky (1.5.10) and S.T.A.L.K.E.R.: Call of Pripyat (1.6.02) as well as the S.T.A.L.K.E.R.: Call of Chernobyl (1.4.22) and MISERY 2.2 modifications. Allows players to choose between making in-game stalkers, mutants, weapons or a combination of these invisible. Makes for a fun and interesting challenge for new and seasoned stalkers alike!
Hello, stalkers!
I've decided to bite the bullet and move onto beating the MISERY mod (specifically MISERY 2.2) for S.T.A.L.K.E.R.: Call of Pripyat with the S.T.A.L.K.E.R.: Invisibility Mod installed. Not only did I beat this infamous and difficult mod (MISERY, of course), but I did it twice!
In my latest (and, sadly, final) update for the S.T.A.L.K.E.R.: Invisibility Mod, Major Degtyarev will be given a run for his money. Not only that, but he'll be given a run for all of his money. Every last ruble, lunch money included. Such is life in the Zone. It's only nightmares and game over screens from here on out for this one. He'll be bound to encounter invisible enemies that can eliminate him in a moment's notice and invisible weapons, both of which do not benefit him in the slightest (but that's what makes these challenges so fun).
For those who are curious about what this mod does, I've left a link to my first update on this mod here for you all. The S.T.A.L.K.E.R.: Invisibility Mod allows players to choose between making stalkers, mutants and in-game weapons invisible (or go crazy with a mixture of these) to make their survival experience in the Zone a lot more challenging.
The video below will give you a taste of what it's like to run the MISERY 2.2 mod for S.T.A.L.K.E.R.: Call of Pripyat with invisible weapons.
The S.T.A.L.K.E.R.: Invisibility Mod is compatible with S.T.A.L.K.E.R.: Shadow of Chernobyl (1.0005-1.0006), S.T.A.L.K.E.R.: Clear Sky (1.5.10), S.T.A.L.K.E.R.: Call of Pripyat (1.6.02), the MISERY 2.2 modification for S.T.A.L.K.E.R.: Call of Pripyat (1.6.02) and S.T.A.L.K.E.R.: Call of Chernobyl (1.4.22).
For those who are looking to give this mod a try, it's available to download here. It comes with a selection of different folders that have all been appropriately labelled.
Previously, I had also published another video where I play around with invisible characters (both stalkers and mutants) in MISERY 2.2. If you want to spectate the nightmare that I had experienced during this time, feel free to refer to the video below.
I'll be covering more S.T.A.L.K.E.R. modifications in the future as well as mods for other games, too. For those who've stuck around, I very much appreciate you checking out this mod and (if you have already) the other goodies that I have to offer. There's plenty more where that came from!
I'm curious to hear about all of your experiences while playing this mod. Feel free to shoot me a DM or leave a comment to let me know about your experiences with this mod. You can also pop a review on the mod's page, if you'd like. I do my best to check back here regularly, so I'm more than likely to see how you're getting on.
All of the videos that I've made on this mod have been included in the Videos section on this mod's page. I've included links to my Twitter page and YouTube channel below for anyone who'd like to come on over and have a chat or ask any questions that you may have.
- Modder's Playground YouTube: youtube.com/@moddersplayground
- Modder's Playground Twitter: twitter.com/ModdersPlaygro1
Thank you all so much for stopping by. I'll catch you all soon!
Much love, Jacob_MP.
A quick showcase of the S.T.A.L.K.E.R.: Invisibility Mod in S.T.A.L.K.E.R.: Call of Pripyat.
A quick showcase of the S.T.A.L.K.E.R.: Invisibility Mod in S.T.A.L.K.E.R.: Clear Sky.
A quick showcase of the S.T.A.L.K.E.R.: Invisibility Mod in S.T.A.L.K.E.R.: Shadow of Chernobyl.
The full release of the S.T.A.L.K.E.R.: Invisibility Mod is now available for everyone to download! Includes a couple of extra details.
Full release of the S.T.A.L.K.E.R.: Invisibility Mod. The base installation of this modification without any patches applied.
You really need to go outside and touch some grass my man
I take it you're struggling with the mod?
My only real struggle is to comprehend what compels a person to waste their time on broken (brilliant! Epic!) mods like these.
Like out of all the things that you could've made with your stalker modding skills and you chose this. But then again, afaik you're also the author of the "Golden weapon pack" so maybe making terrible mods is just something you cannot escape.
This mod works fine right out of the box. I'm not sure what it is you're seeing is "broken" in this mod (or my other mods, for that matter). It seems like your only real struggle here is with you conducting yourself properly.
Mods like this one, while they do seem to be out of the ordinary, are fun to make and release for other fans of the games to play around with. In the coming months, there are some more demanding mods that I'm yet to bring to the table; these would be more demanding in terms of how much work would be put into them (so no simple weapon skins or texture swaps).
If you genuinely have some feedback about what I've worked on, then I'll happily give it a listen. If you're stuck with anything modding-related, then I can link you to a couple of guides that I've written up. If you want to continue showing yourself up here in the comments, then I'll leave that to the expert.
I'm pretty sure you know what I mean, but I'll give you credit where its due. Making tutorials on how to modify things in stalker is genuinely valuable. That kind of effort that lets others have a peak into how to make mods is great in on itself. I guess my only criticism is that this mod seems more like a really bad joke. But I guess at the end of the day you're free to make things like this (and I can point this out in the comment section)
Why though? You've basically made the game unplayable with invisible enemies attacking you.
It's just for those who're seeking a challenge or wish to make the game infinitely more difficult.