Tag "Dev Diary"  (0 - 30 of 34,905)
German translation, Linux support and new hat!

German translation, Linux support and new hat!

News

New Supper Banana! arrives with a new update! German translation, Linux support, new hat and more!

Dev Log April - May 2024: Militia Finale (Finally) Complete!

Dev Log April - May 2024: Militia Finale (Finally) Complete!

News

Prometheus Wept is a party and action point turn based RPG set in a near-future, post-digital Earth. The game offers hardcore squad-level combat, simultaneous...

Hidden mechanics of Power Play

Hidden mechanics of Power Play

News

Some info on the gameplay that might help you the next time you get swarmed by a bunch of Rats.

IMPORTANT ANNOUNCEMENT

IMPORTANT ANNOUNCEMENT

News

Announcement about the development of the mod "Universal Project Mod" //// Anuncio sobre el desarrollo del mod "Universal Project Mod"

Somber Home DevLog #9 -  Visual Effects

Somber Home DevLog #9 - Visual Effects

News

Hello fellas. Today we are showing the results of level lighting and how we used URP to add it to our game.

#8 - Outlawed Steel - DevLog

#8 - Outlawed Steel - DevLog

News

Short article about the development of Outlawed Steel, more specifically, the showcase of some 3D modeling we are curretnyl working on.

Rota: Kurofune - Week Two

Rota: Kurofune - Week Two

News

On this article, you can see what we have been working on, on the past week.

We Released to Linux and So Should You

We Released to Linux and So Should You

Feature

Our multiplayer trivia game, Robot Trivia Funtime, is now on Linux. Supporting a new platform is extra work, but there are good reasons to do it.

China Update: The Steel Torrent

China Update: The Steel Torrent

News

Hello Generals! We are back, this week exploring some of the changes we've made to some of the Chinese Factions staples.

Botanic Devlog #1

Botanic Devlog #1

Feature

First devlog for my game project, Botanic. It's gonna be an isometric roguelike, but for now its just a rat.

Citizen Pain | Gate leading to the upper city | Devlog 24/05/2024

Citizen Pain | Gate leading to the upper city | Devlog 24/05/2024

News

I am continuing to add 3d models, I placed the gate with stairs leading to the upper part of the city and a square with a fountain.

DD# 173 A Love Story of an Infatuated Bandit, Part 1

DD# 173 A Love Story of an Infatuated Bandit, Part 1

News

Summary of Week 172 1, Retold the story of Genzo from more than 20 years ago of a Stone Age Online. Genzo can become a teammate at the end of the current...

Witch's Forest DevLog#4 - The Ingridients

Witch's Forest DevLog#4 - The Ingridients

News

Today we will talk about the fauna and flora of the Witch's Forest.

Citizen Pain | Enemies have slight tracking | Devlog 23/05/2024

Citizen Pain | Enemies have slight tracking | Devlog 23/05/2024

News

Enemies have slight tracking during the attack, so that it is not too easy to avoid the attack.

Dev diary #1 ~ I Miss Her

Dev diary #1 ~ I Miss Her

News

"I Miss Her" is a HL2: EP2 modification. Several months after her girlfriend's car accident, Heather decides to return to the town where she used to live...

A 7-year look at our game development journey

A 7-year look at our game development journey

News

From an idle-clicker game released to mobile games to our newest game that is porting to PC & consoles, Spookville: Cabin Escape is nearing it's demo...

Dev Log 3 | Sketching Away

Dev Log 3 | Sketching Away

News

Art can bring life to any idea and we're going to show you how the initial visual concepts for Flopsy Ana done by our artist have birthed the look of...

From Vampire Survivors RIP-OFF to a unique game | Devlog #2

From Vampire Survivors RIP-OFF to a unique game | Devlog #2

News

What were the main inspirations behind Be My Horde? How did the project begin? In this second video devlog, we take you back to the beginning of our upcoming...

The Teeny Tiny Train's Demo is Live!

The Teeny Tiny Train's Demo is Live!

News

Choo-Choo! The Teeny Tiny Trains Demo is now Live!

Horizon's Mirage - New Ability Skill

Horizon's Mirage - New Ability Skill

News

Horizon's Mirage - Working on a new ability skill, the most powerful one in the game.

OMAPELI - Alpha Demo v0.3.1 - Log

OMAPELI - Alpha Demo v0.3.1 - Log

News

After 7 days of procrastination and the IndieDB ban hammer, the *infamous* OMAPELI game returns - with a brand new Alpha: More basic RPG mechanics (and...

From a rocket launch preparations to belt mergers and item teleporters

From a rocket launch preparations to belt mergers and item teleporters

News

In this update, I'll show you the latest gameplay video from Revive & Prosper that was supposed to be about something else and summarize the Digital Dragons...

Devlog: Let’s get that hideout going!

Devlog: Let’s get that hideout going!

News

If you played DDS1, you’ll be familiar with the base concept of the hideout and some of the mechanics. But if you haven’t played DDS1, no worries...

Devlog No.6 - My Rosemary

Devlog No.6 - My Rosemary

News

We're Back! Today is finally when we'll be talking about the mechanics behind my Rosemary!

Witch's Forest DevLog#3 - The Forest

Witch's Forest DevLog#3 - The Forest

News

The Enigmatic Witch's Forest of Northern Portugal.

#01 Titan Ascension Devlog - Just the beginning

#01 Titan Ascension Devlog - Just the beginning

News

Introducing "Titan Ascension", a puzzle game about rebuilding a robot in a desolate world. Join us!

Making a Better Trivia Game

Making a Better Trivia Game

Feature

Despite the popularity of trivia and quiz games, the PC options for versatile multiplayer trivia games are scant. Once you rule out games that have DLC-restricted...

Somber Home DevLog #8 - Gameplay Technical Details

Somber Home DevLog #8 - Gameplay Technical Details

News

Hello everyone! For today's log we're talking about a more technical area. Presenting you with the game's flowchart and the gamepley loop that the game...

#7 - Outlawed Steel - DevLog

#7 - Outlawed Steel - DevLog

News

Short article about the development of Outlawed Steel, more specifically, the release of a prototype and a forms for the players to give us feedback.

DevLog #5 -Qori - Mechanics

DevLog #5 -Qori - Mechanics

News

In this vlog, our community will have the opportunity to get inside the mechanics of Qori and test them inside our first prototype.

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