GoldSrc
CommercialThis QuakeWorld-based engine powered some of the most critically acclaimed engine's of it's day, like Half-Life, Counter-Strike, Day of Defeat, and many...
CloakNT engine
Is made by Cauldron HQ in Slovakia.
Engine used in: Chaser, Gene Troopers, The History Channel: Civil War - A Nation Divided, The History Channel: Battle for the Pacific, Soldier of Fortune: Payback, History Civil War: Secret Missions and Secret Service: Ultimate Sacrifice.
Features:
(CloackNT 1) High-end engine, build in 2001.
Physics: Collision Detection: Solid objects physics.
Lighting: Per-pixel, Lightmapping, Anisotropic: Dynamic per-pixel lighting.
Shadows: Shadow Volume: Dynamic shadow volumes.
Texturing: Basic, Multi-texturing, Bumpmapping, Mipmapping.
Scene Management: Portals.
Meshes: Mesh Loading: 3D Studio MAX export.
Special Effects: Particle System, Water, Fog, Mirror: Volumetric fog, Refractive water surface, Projectors.
(CloakNT 2)
Unknown.
(CloakNT 3) Mid-end engine, build in 2005.
Physics: Boned models, Ragdoll, Solid objects.
Lighting: Radiosity, Medium HDRR and Bloom effects.
Shadows: Jittered shadows, Shadow texture size at 350+++,
Special Effects: Water, Volumetric fog and dust, Shader quality 2.0 (sun and light reflections), reflections (such as weapons and surface).
CloakNT 3 requirements:
CPU: Athlon XP 1600+ (or equivalent).
Screencard: 256Mb ATI or Nvidia, (Vertex/shader model 2.0, 128Mb supported but not recommended).
RAM: 1Gb (512Mb supported but not recommended).
HDD: 3.2Gb free space.
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Chaser running in cloackNT engine
wrong title, "cloakNT" engine... i did it wrong... sry