Outerra
Commercial licencePlanetary engine that can be used with real elevation data of arbitrary resolution, while being progressively enhanced by fractal algorithms. The fractal...
Creating planetary engine capable to render Earth and other planets, using real elevation and land class data in combination with fractal refinement algorithms to get highly detailed terrain. Level of detail ranging from thousands of kilometers down to centimeters, with full visibility. Progressive download of planetary dataset, optionally using built-in P2P module. Fully asynchronous 3D engine, majority of the algorithms running on GPU.
Planetary engine that can be used with real elevation data of arbitrary resolution, while being progressively enhanced by fractal algorithms. The fractal...
Welcome to the ModDB page of RED HAMMER STUDIOS aka RHS. We are group of modders that are dedicated to Russian / Soviet themed addons since the days of...
The Dumb Crew is a gaming studio with fun games in mind, which is more focused on gameplay than on cutting edge graphics. Always a little tounge-in-cheek...
We are a small group of fans who like to do level design, mapping, modding and more for the Duke Nukem Forever 2001 build that leaked a few years ago...
7 Sins is a Developer Group that comes from the Torque 3D Community. The Core of 7 Sins comes directly from experienced Torque 3D users. Our focus is...
A developer of role playing mods including ResidentEvil3KeTu.
Okay guys. Seriously. This looks like way, way too ambitious to be true.
There's no way they could have developed the engine for Big Rigs: Over The Road Racing.
There's no way in hell this entire engine was developed by 2 people.