Sim-plistic Studio
1 member DeveloperIndie dev studio located in Turkey, building innovative and localised content.
A group of people dedicated to developing Half-Life Decay: Solo Mission, a Half-Life modification that aims to rebuild the entirety of Half-Life: Decay to allow for seamless single-player gameplay.
The company you are trying to view is a private company for members only. You must receive an invitation from the company leader to join.
Continue browsing the company list, to find the profile you are after.
Don't have an account? Join now, and discover new games and their developers. Reset your password or username?
Indie dev studio located in Turkey, building innovative and localised content.
A society of developers of third person shooter mods including GTA: Iron Man and GTA: Transformers.
We are two hobby developers whose goal is to create mods of those video games that we like so much, those that were discontinued or simply keep the old...
Experience Half-Life 2 like never before. Return to City 17, held within the iron grip of the Combine and the Consul. Reunite with old friends, and enemies...
We are a team of 22 people that are working on a Half-Life 2: Episode Two mod called "Infinite Finality."
Welcome to the ModDB page of RED HAMMER STUDIOS aka RHS. We are group of modders that are dedicated to Russian / Soviet themed addons since the days of...
Relic Entertainment have released many landmark IP's for the RTS genre, including Homeworld, Company of Heroes and Dawn of War. They are based in Vancouver...
Undead Labs is a Seattle, Washington-based game development studio that’s on a mission to take online gaming in bold new directions. Which was founded...
MCEDT is a group of members of the MechWarrior: Living Legends community, new and old alike, who work on maintaining the revived game MechWarrior: Living...
Mod Engine is a pc game modding tool designed to help you with modifying single player games running under window so you can make them harder or easier...
We strive to push the boundaries of game design in order to create experiences that players have not seen before. This is not only because we think that...