FOnline Developers are a young creative group determined to recreate the feeling and gameplay of the games Fallout and Fallout 2, pushing it even further, to the limits where massively multiplayer online game meets the role playing game. For this purpose, we are creating the FOnline Engine for everyone. FOnline is your Fallout world - online.
Though, even if the focus is set mostly on the Fallout games, it is possible to create totally new games without any Fallout connection at all.
Constantly updated repository is accessible at Github.com.
For help and/or support, please visit the English speaking community (Rotators development team) at Fodev.net.
It's been a long time fans. I'm sure for some of you, who relished in the glory of FOnline Australia back in its heyday in 2014-2016 you may have had a passing thought about the destiny of the game.
Well, in whatever rare free time I have had in these recent years, I continue to make some developments. Sadly, some features were lost in a corrupted hard-drive in 2016 however, using the downloadable singleplayer build I have managed to pick up the torch and continue tinkering in the game world.
In 2023, for your information, I have made the following mechanical improvements to the game:
World Map & New Locations:
Hey, if you knew what the colours actually meant, you might have a good idea of where to settle in the new world map. In essense, the east coast has far more difficult and mountaneous terrain, the deserts (dark green) are very sparsely populated, not too many interesting encounters. There are other colours I will let the fans figure out when the game eventually comes out to release again. (2024 edition??)
(Coastline where coastline would be anticipated, basically along the boundary of the entire continent)
Hope you had a great Christmas,
See you all around.
Heads up, everyone! The FOnline engine has its own Patreon page now. This is not about any specific project, but the engine itself, so if you are supporting...
In October 2018 FOnline engine source code was release to public! According to this event, Rotators announced FOclassic - fork of the engine with many...
Gday Boys and Girls, I'm proud to announce we do have a new server to host the game! We will be bringing it online TODAY! Connection instructions within!
All 3d model of weapons armors item characters are now in game. Next week i'll set up more location and begin some quest creation/craft recipe.
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FOnline 2 is a 100% free Fallout MMORPG, based on the original Fallout 1 and 2 games. WARNING: studies have shown Fonline2 is more addictive than jet!
FOnline: Ashes of Phoenix is a Fallout MMORPG based on the FOnline engine. It takes you to Phoenix, Arizona, around 2220.
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In October 2018 FOnline engine source code was release to public! According to this event, Rotators announced FOclassic - fork of the engine with many improvements for current and future games based on FOnline engine.
More information about upcoming changes related to open source FOnline engine:
Fodev.net
Github repositories:
FOnline: Github.com
FOClassic: Github.com
PReloaded: Github.com
Don't forget about joining fodev.net and Discord!
could some one make a co op fallout 1/2 not mmo but co-op using the fonline engine?
Hey how do I download the damn game engine?!?!?!
foclassic: Github.com
fonline: Github.com
Defiantly going to use this.
Current playable FOnline servers and projects here: Fodev.net
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we got only 1 mod that is still updated here :/
2238 has its own changelog board. We only post updates on ModDB if something more important happens.
I was wondering, I changed my settings in the config files but a lot of dialogue is still in Russian, is that normal? If it is, does someone have a vanilla version of the SDK translated? It would be great! Thanks!