Battle for Dune: War of Assassins brings you a First-Person Shooter reimagining of Westwood’s Classic Real-Time Strategy, Emperor: Battle for Dune, the Great Houses are launching focused strikes across the face of Arrakis to claim territory. These smaller, infantry-based skirmishes will determine which House can establish Spice Refining operations in the area and gradually claim Arrakis!
In this Battle for Dune: War of Assassins Update we discuss the new Infantry Outline System, finally adding Bloom to the game and our Game Night!
It's been a whole year since we released War of Assassins Infantry Release, and to celebrate we've introduced a new game mode!
It’s difficult to believe that the end of this month will mark a whole year since Battle for Dune: war of Assassins was released. To celebrate this...
In this update, we look back at the Infantry Release and what it achieved, along with what's next on the horizon for Battle for Dune: War of Assassins!
We've been a bit silent here, but we've very much been busy! Here's a huge update on everything that's been fixed, balanced, added and tweaked over the...
Kanly is finally upon us, Battle for Dune: War of Assassins Infantry Release has finally been released! After 12 years of being a hobby project and 3...
The sands of Arrakis call for you, warriors! Wage war unlike any other and lay claim to the precious spice that the Great Houses of the Imperium covet...
In this Battle for Dune: War of Assassins update we have an update on the project's release date and a new trailer to show off!
In this Battle for Dune: War of Assassins update it's all about the Spice Melange. Today we're showcasing the Spice Silos for both Houses of Atreides...
In this Battle for Dune: War of Assassins update it's all about Power. Today we're showcasing the Windtraps for both Houses of Atreides and Harkonnen!
In this Battle for Dune: War of Assassins update we have the House Harkonnen Barracks!
In this Battle for Dune update we are showing off more weapons for House Harkonnen, The 'Brain Needle' Designated Marksman Rifle, Automatic Shotgun, Repair...
Hey everyone, a new update for Battle for Dune War of Assassins is up! This will be a follow-up to the previous blog in which we will showcase more Harkonnen...
In this update we will be showcasing our new designs for the Harkonnen Mauler Automatic Pistol, Shotgun and Slaughterer MK.5 Sub-Machine gun. We will...
TeamWolf and the BFD team have been busy updating the Hagga Gulch and Tsimpo Village maps. Here are comparison shots of what they looked like before and...
Hey everyone, this update took a bit longer than planned but it's finally here. We hope that everyone is keeping safe and ready for some Dune game news!
Hey everyone, it has been a while since our last update, but let's take a look at what the Battle for Dune team been up to in our silence.
November Development Update: 'Weapons of Assassins' Hey guys, it is me again and welcome back to Dev Blog #131 of Battle For Dune: War of Assassins! Last...
A little introduction! Hi guys, I am the new guy in the town. I recently joined the PR Department for W3D Hub assigned to Battle For Dune, yes that means...
We've just announced our ambitious community plans for 2018! New tools, new infrastructure initiatives, new updates to all of our games and more! Read...
Hey everyone, it's that time once again for a Battle for Dune update, fresh from Arrakis! As always, we've waited too long to push another one out but...
The entire team at W3D Hub wishes everyone a Merry Christmas! We hope you all have lots of joy during the holidays and spend some time with your families...
Hello and welcome to this April Battle for Dune: War of Assassins update! We have a terrible habit of being silent, but that doesn't mean that we haven't...
The latest update has released! This update features what the we've been up to, what's being worked on and what to expect from us next and a new map being...
W3D Hub have once again open their doors to accepting tester applications! If you enjoy following games such as Tiberian Sun: Reborn, Red Alert 2: Apocalyse...
In this much overdue update we show off the new Atreides Infantry, a new map Dune Patrol and our Atreides Repair Fuses along with how they will work!
Our new community W3D Hub is looking for testers! We are a community housing 5 W3D Engine games such as Apocalypse Rising, Tiberian Sun: Reborn and Battle...
Happy Halloween everyone! In this much needed blog we have the new Carryall & Harvester logic, House Atreides Building interiors and House Atreides...
This blog contains details on some of our current scripts which are the core features of the game!
Blog 121 contains the Atreides Oil Lens Binoculars, Repair Tool, Harkonnen Claymore and our sprinting feature!
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