this is a version corrected of megawad Beta64 and compatible for the Port Super EX+
This is a version corrected of the Megawad Beta64 to run on the source port EX+ or Super EX+ due to EX being dropped. All credits and copyrights remain with the original author, the only modification I made and corrected all bugs on certain maps
Version 1.0
-fixed a bug of 4 switches on the MAP04, because the player can shoot these 4 switches even if they are in the ground
-fixed a linedef bug on a teleporter sector on MAP05, because there was a teleporter that had a linedef issue when you take the teleporter, and when you exit the teleporter sector, it teleports you directly
Version 1.1
-fixed a sky texture bug on MAP15 Abaddon Fortress as the green sky texture is not displaying correctly in game
-fixed a bug of a macro that does not activate on death of the cyberdemon on the MAP15 Fortress of Abaddon
-fixed bug where the player could activate 3 switches through the walls on MAP16 Simplicity
-fixed a bug of spawn Pain Elemental towards the end of the level on MAP13 Lair of the Blind, because there was an issue with the spawn, because the first Pain Elemental that spawns or when it spits out lost souls, it has a chance to block the spawn of the second Pain Elemental, and him is very important for a activate a macro for the teleporter exit, and if the spawn of the second Pain Elemental is blocked, it breaks the macro and find you blocked in the level
Credit
-Antnee for creating the Megawad Beta64