Vault-Tec engineers have worked around the clock on an interactive reproduction of Wasteland life for you to enjoy from the comfort of your own vault. Included is an expansive world, unique combat, shockingly realistic visuals, tons of player choice, and an incredible cast of dynamic characters. Every minute is a fight for survival against the terrors of the outside world – radiation, Super Mutants, and hostile mutated creatures. From Vault-Tec, America’s First Choice in Post Nuclear Simulation.
This mod from Honnou replaces most of the gunshot fire sounds and includes some ricochet, impact, explosion sounds and more.
Author: Honnou
*IMPORTANT*
For this to work, you must go into your FALLOUT.ini (located in "*yourdrive*:\Documents and Settings\*yourname*\My Documents\My Games\Fallout3"), and change this line:
"bInvalidateOlderFiles=0"
to this:
"bInvalidateOlderFiles=1"
This mod changes some sounds, mostly conventional firearms, to have MUCH stronger, louder sounds, as well as some misc. sounds (dryfire and taking out a rifle for instance). You should notice a HIGHLY marked difference from Vanilla.
TO PREVIEW (most) OF THE NEW SOUNDS, GO HERE!
Installation:
Place the Sound folder into your "\Fallout 3\Data\" folder. Follow the important instructions. A word of warning - don't have your volume up TOO loud ;)
Version History:
1.0: Changed several guns.
1.1: Added 10mm SMG, Lincoln Repeater, Laser pistol/Rifle, modified some sounds.
1.2: Added a new head crippled sound when you blur out, added new bullet impact sounds, added new nuclear blast, added new frag grenade sounds (Note - both the nuke and the grenade suffer from the "doesn't fade properly over distance" thing. Working on that, trying to figure it out, but it maybe be in the game's programming...)
Plans:
I have plans to change the rest of the arms, possibly some explosives, ricochets, etc, as I continue the game and find examples that I can test the sounds on.
Notes:
Some sounds are slightly longer than VATS, when slowed down. The .44, Hunting Rifle, Sniper Rifle, Combat Shotun, and Sawn-off Shotgun. It can get annoying if you focus on it, but I've mostly been playing real-time, where it's less of an issue.
In Sound\fx\wpn\pistol22, you'll find two copies of the same sounds.
These are named Subsonic and Supersonic. Pick which one you like, and renamed the two (2d and 3d) so that they don't have the title Subsonic or Supersonic anymore, like wpn_pistol22_fire_2d.wav.
Thanks:
Jagged Alliance 1.1.3 mod team (Some sounds)
S.T.A.L.K.E.R. Redux mod team (Some sounds; this team also includes
myself [Gohda] :P)
Snickers, without whom I'd still be stuck trying to figure out how to get stuff like this working!
Creator:
Honnou / Gohda. Woo, one of the first modders for F3!