One of the most highly anticipated releases of 1997, HeXen II was the first game from an outside developer to ship with Quake engine technology. The game featured four single player hubs and deathmatch capabilities for 16 players while simultaneously offering four character classes, each with four weapons with dual fire modes for a total of 32 unique weapon effects. In addition, HeXen II was the first 3-D shooter to feature transparent water effects in both hardware and software rendering modes and one of the only fully 3-D games to feature single player cooperative gameplay. Modified much like its original this game has stood the test of time and has quite a few nifty mods to show for it
Wolfenstein 3D E1M1 map remake for Hexen II. Made with GTKRadiant and TrenchBroom. Tested with GLHexen 2.
Fixed small wall glitches, added missing elements, removed random enemy spawners, fixed deathmatch compatibility. Made with GTKRadiant and TrenchBroom...
Hexen 1 MAP01 - Winnowing Hall remake for Hexen II. Mostly accurate. Made with GTKRadiant and TrenchBroom. Tested with GLHexen 2.
HEXEN 2 Single player Maps Created and designed by me, in the year 2018, rework map rossi. bsp, named "Atrio del Cavaliere della Carestia" from the first...
MISSION PACK BY RINO 2 - HEXEN 2 Single player Map pack Created and designed by me in the year 2005 and 2007 - Author: Rino --- Franciacorta --- Italy...
MISSION PACK BY RINO - HEXEN 2 Single player Map pack Created and designed by me in the year 1998 and 1999 - Author: Rino --- Franciacorta --- Italy ...
2 new levels for Hexen II, taking place in Thysis, the Egyptian hub. These levels are a bit more focused on action rather than puzzle-solving.
This add-on for Hexen 2 is a set of 3D menus for regular Hexen 2 and Portal of Praevus. They were designed in a similar vein to the 2D background from...
H2TP: Hexen 2 Texture Pack for UQE. Theres quite a few textures so read the description.