In Star Wars: Empire at War, players controlled an entire war for the Star Wars galaxy as the Rebel Alliance or the Galactic Empire. Now, they will face off against both of them in Forces of Corruption as a brand new third faction. As Tyber Zann, players will stop at nothing as they seek to further the sinister agenda of the Zann Consortium and become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, and bribery, players can control the shadowy forces of corruption in their attempt to rule the Star Wars underworld.

Description

This modification will make the AI opponents for Galactic Conquest as well as skirmish battles more aggressive and strategic. Installation instructions are inside.

Preview
Smarter Skirmish and Galactic Conquest AI
Post comment Comments
tinyturtle
tinyturtle - - 6 comments

Someone needs to make a mod that COMPLETELY takes out the delifier or sabotage.

Reply Good karma Bad karma+2 votes
CraftKitty
CraftKitty - - 2 comments

yeah, but thats the only thing that makes the consortium special. it needs a giant *** nerf, but most people just remove them entirely.

Reply Good karma Bad karma+1 vote
Jerkakame
Jerkakame - - 818 comments

Skirmish? so this doesnt work in multiplayer?

Reply Good karma Bad karma+1 vote
MisterMord
MisterMord - - 4 comments

Does this mod work with other mods? I mean there are several Mods out there where the AI does little to nothing, hell I once did a skirmish round and the enemy AI (Hard Mode) just sat there.

Reply Good karma Bad karma+3 votes
Guest
Guest - - 690,337 comments

This comment is currently awaiting admin approval, join now to view.

artusavalon437
artusavalon437 - - 19 comments

How about an AI mod so the game isn't so infuriatingly hard?
Huh?

Reply Good karma Bad karma-2 votes
BrokenHopes
BrokenHopes - - 308 comments

do it yourself? im to lazy to do it myself though. and i kinda crazy nonstop attacks on my planets. that said even when the Ai attack in vanilla withy fleets numbering in the 300 pop cap its easy to chrush them.

if you auto resolve you ships lose 66% of their power to make for not having a human guide them. if your having issues with that just auto resolve when you out number them 4 to one

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,337 comments

This comment is currently awaiting admin approval, join now to view.

BrokenHopes
BrokenHopes - - 308 comments

also instructions are NOT INSIDE. just say'n

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,337 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,337 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,337 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: