Strawhart is a first-person action-puzzler that is lovingly rendered in a unique 64-bit style.

Post news Report RSS Strawhart Patch 1.5: Enter the Mindsquall is live!

Strawhart’s Enter the Mindsquall update brings with it a much-anticipated content update for the Valecrest area including a completely new finale path, gunpowder-packed naval vessels, and a sunrise system.

Posted by on

Strawhart’s Enter the Mindsquall update brings with it a much-anticipated content update for the Valecrest area including a completely new finale path, gunpowder-packed naval vessels, and a sunrise system.

strawhart1 5update


Valecrest

  • Added a brand-new alternate finale encounter: The Mindsquall
  • Revamped the Winged Abomination finale to play fairly. Increased readability of visual effects.
  • Added an opportunity to rescue a stranded critter (should you fail to do so in Westharrow)
  • Warships now carry gunpowder. Please do not operate an open flame within their vicinity.
  • The sun will now rise over Valecrest depending on your progression
  • You can now be haunted by a ghost

Homestead

  • The homestead will now save your progress at critical points instead of saving only when you move to the next zone
  • Your mother will now warn you not to cross the crow infested bridge in the prologue

Straw Thanksgiving


Westharrow

  • Fixed an issue that caused the guardian to fly at an incorrect rotation
  • Fixed issue where ritual gourds would not break after falling into the abyss
  • Increased time gourd ritual is allowed to be dropped

TheTower1


The Factorium

  • Overhauled the finale sequence to improve navigability
  • More misfires now occur during the finale; serbots can short-circuit

The Ruins

  • Improved postal system
  • The finale is now better telegraphed, normalized event timers

hi

Accessibility

  • Phase panels will now acknowledge colorblind mode settings regardless of if they are rotated horizontally or vertically
  • Air Sigils will now always acknowledge colorblind mode settings

Controls

  • Abilities that have not yet been encountered will be hidden in the command menu.

Optimization

  • Significant CPU and draw call optimization across the entire game
  • Improved audio during the third cultist ritual

Fixes: General

  • Corrected many spelling and grammatical errors in apocrypha and dialogue text
  • Fixed rare issue where the screen would turn black after a ritual
  • Fixed an issue where bomb pumpkins would not respawn

NY2

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: