Are you a Level Designer? Are you looking for help/support or other level designers? Then this is the group for you! Doesn't matter what you map for, if your a beginner or a professional this is the group for you.
A Boost to Level 1000 in Game Design! Starting from game feel, the psychology behind game design, how we experience games, and what a great game/level...
Do you think Level Design is easy? Think Again! Having a memorable, engaging and intuitive level design takes a lot of practice, experience and the right...
The following article is a basic list of Skirmish maps & their corresponding internal filenames that are used in Kane's Wrath (1.02). There are 64 maps...
In this tutorial I will show you how to set up trigger system that will send command to the game and respond with Alma's appearance...
Have a look at how some of the post effects in Submerge are done. The video includes Color Grading, Color Grading by Depth, Bloom, Exposure, Depth of...
Not a step by step tutorial but some tips and advice on how to bring you map up to an acceptable level.
Before we start a process of prototyping the location in 3D, ussualy using tools from chosen engine it’s good to illustrate our idea with graphs. Of...
A Maze Kit is a Level Design plugin for Unity3D that allows you to draw and generate mazes and other paths from pre-made rooms. It includes prefabs so...
This second tutorial shows how to create a 3D cube shooter with a maze kit, a procedural Level Design plugin for Unity3D that allows you to draw and generate...
A Maze Kit is a Level Design plugin for Unity3D that allows you to draw and generate mazes and other paths from pre-made rooms. It includes prefabs so...
How to open/close (already opened) doors on OT-64 SKOT. You may manage front and back doors.
How to open or close (already opened) doors on the ČSLA BMPs.
For stablilization of howitzer DANA during the barrage use this code to slide out the stabilizers.
Short tutorial how to open or close (already opened) cargo doors on the sides of helicopter Mi-24 Hind.
This is a tutorial/illustration about how to create a level out of prelighted models (it is NOT a general how-to-map&model-tutorial)
This article focuses on the early stages of a Game Jam.
The idea of this post is to guarantee that your points come, because you will be needing them for the rest of your life if you wish to continue following...
Meaning: jinni = daemôn = daimon = daemon = genie = génio = djinni = génie The term “daemon” is translated from latin as personal genie, used by...
Many abilities can be useful for a game designer, some of them we can’t even imagine. I can give as an example the study about typography that Jobs...
This is a list of 6 mental motivators for human brains, created with the objective of pleasuring and motivating people to take action and to work on life-related...
How to do a crude noise effect over your screen in HalfLife2, without coding. Basic texture and Hammer knowledge needed.
With the release of CryENGINE 3 editor for Crysis 2 comes the improved Solid Tool. In the coming weeks I will explain all the new features of the Solid...
We all have those problems where we can't wrap our minds around how to polish up an area and make it look good. In this tutorial I will attempt to show...
Get A head start before the offical sdk comes out. Shows you how to set up hammer to get cracking on those Portal 2 maps.
Learn how to use smoothing groups to eliminate hard shading where you don't want it.
The complete guide from the simple to more advanced most commonly used features of the Arma 2 mission editor.
With the Solid tool you can "brush" like objects/building for the Cryengine2 (Crysis & Crysis Warhead) UPDATE SOLID TUTORIAL 2.0 for CryENGINE 3
Next up in the series of video updates introducing the unique features of the Arma 2 franchise, we present a two-part tutorial demonstrating Arma 2's...
Next up in the series of video updates introducing the unique features of the Arma 2 franchise, we present a two-part tutorial demonstrating Arma 2's...
Learn how to export a model from Blender to Overgrowth.
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