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Comment History
faithinthelighty
faithinthelighty - - 6 comments @ Edain 4.7

Did you guys not release a 4.7 patch notes. I love reading all the changes for myself but I can't seem to find them anywhere. I was wanting to see if it said anything about castle walls being bugged.

I think my game is bugged. When I destroy enemy walls, they keep exploding over and over again.. What should I do? Any and all information would be greatly appreciated! Thanks!

Good karma+1 vote
faithinthelighty
faithinthelighty - - 6 comments @ Edain 4.7 Released!

I think my game is bugged. When I destroy enemy walls, they keep exploding over and over again.. What should I do? Any and all information would be greatly appreciated! Thanks!

Good karma+1 vote
faithinthelighty
faithinthelighty - - 6 comments @ Edain 4.7.1 Released!

I think my game is bugged. When I destroy enemy walls, they keep exploding over and over again.. What should I do? Any and all information would be greatly appreciated! Thanks!

Good karma+1 vote
faithinthelighty
faithinthelighty - - 6 comments @ BFME 1.08 Complete Edition

Is gameranger and revora the same thing? We only use revora tbh.

Good karma+1 vote
faithinthelighty
faithinthelighty - - 6 comments @ Version 8.3 Preview

Any plans to fix Smaug on ground animation when breathing fire? I think its bugged as he acts like he's having a seizure each time he breaths..lol

Good karma+1 vote
faithinthelighty
faithinthelighty - - 6 comments @ 1.08 Complete 2024 release

Wow I jus DLd this mod and its great. I have a question about the archers. How did you balance them so much better than the official devs? Im serious. In the default game spamming groups of fire arrow upgraded archers is way too busted, but in this mod it is much more manageable. Well done!

I also have a nitpick about the way the Nazgul move when using their fear. The new fear isn't fluid at all. They waste time just sitting there and getting shot at and killed simply because they cant move while using the fear anymore. The Nazgul movement is really glitchy with that new fear implemented. If they swoop down and attack units and u use the fear they teleport back down to the ground. I miss the old way it was. Any plans on changing this back?

I saw a comment on here about it I could've sworn but I cannot find it now...

Good karma+1 vote