Ouch, in that case it's safe to say he'll stay dead. Rest in pieces I guess.
Ouch, in that case it's safe to say he'll stay dead. Rest in pieces I guess.
The most fascinating part of this mod is the corpse lying inbetween your stashes. Was that this mod's beta tester?
Yep, they're gone aswell. Which isn't that much of an issue, though. If you notice that you're more quickly exhausted than usual, eat some loafs of bread and see your stamina recovery climb in the inventory. Thirst is indicated by the screen blurring, same for sleepiness which you'll know to be that instead of thirst because it's getting dark and you want to rest at night. :p
I'd argue one wouldn't need the hunger/thirst/sleepiness indicators either, but that's everyone's personal pick. Ideally the devs made it so people could enable/disable certain HUD elements, as they did it with the minimap.
There's one thing you might be unaware of. The key is this bit of the description:
"Bleeding (screen effect only, no blood drop sign)"
The author of this addon states that his mod does not remove the bleeding screen effect. If you disable the HUD with the ingame option that effect will be hidden (alongside the anomaly warning beep, for whichever reason), leaving you with no indication whether and how badly you're bleeding. Given how easily you start bleeding in beta 3.0 update 3 you'll either have to keep injecting Morphine every few minutes and use bandages on top when you get hit by a mutant or you're risking that you keep bleeding out slowly without any sign of it, until you start breathing awkwardly. That's the very reason why I personally re-enabled my HUD after I had it disabled for a while.
If the addon keeps this promise it's a quite useful thing for people who know they don't want the HUD but who don't want to bleed out regularly either.
The quest giver throws the reward into a space bubble and the anomaly transports it directly into your inventory, I suppose? The description doesn't sound like it changed anything about the actual rewards, so you should be given the explosives, beverages, smokes, suits, artefacts and whatnot as usual.
But I guess it won't work with fetch and escort quests. That would be deep in cheat terrain. :o
Don't go into the debug menu. Equip a weapon, then press F7 during "real time gameplay". You'll see the rest right away!
Ah, that's great. I was bothered by that dismembered zombie hand cursor for a long time, the return of this cursor is a relief.
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