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Comment History  (0 - 30 of 68)
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

....I did not know HK Drones currently have an aoe anti-tank payload.

Good karma+1 vote
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

I see that's a pity then, not gonna lie I wanted to see a Lightning with Lift Fans in the game....

Regardless how do you feel about the other suggestion? outfitting Lightnings with an ASCAT missile payload kit for them to deal with crowds of lightly armored targets?

Good karma+3 votes
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

How would the dev team feel about about a high capacity and quick reaction airfield for the US? I'm thinking of a compact airfield strictly for use by Lightnings or at least a variant of the Lighting based on the F-35B SVTOL. This "Airpad" variant of the airfield would as said earlier only allow Lightnings to land, but since the Lightnings would utilize vertical takeoff their time to taxi and scramble is heavily reduced, allowing them to react faster than other aircraft. I guess it would act similar to the Air Force General's "Levitation Pads" from the Contra mod that allows them to take-off near instantaneously.

Thematically this would be on brand for the US since it accentuates their air focused firepower, and allows the US to react faster to attacks using their planes without depending too much on their rotorcraft.

So to summarize the Airpad:
USA AIRPAD
+ Allows fighter aircraft to sortie faster
+ Repairs damaged rotorcraft (Comanches, Vipers, etc...)
+? Capacity for six Lightning Fighters
+?? Allows production of rotorcraft
-Only accepts Lightning Fighters
-Does NOT unlock Detention Center or Drone Control Center

*"?" means unsure

In case that six Lightning Fighters being able to take off faster than other jets becoming too overpowered. I suggest having a specialized SVTOL variant as mentioned above. This variant, like the real F-35B would suffer from reduced payloads to make way for its Lift Fans and would only have two missiles instead of the original Lightnings' four. And would make the player weigh the pros and cons between using a high capacity, but slow to sortie aircraft or a quick reaction aircraft with limited payload. Another method for balancing the SVTOL Lightnings payload is to replace their regular high damage missiles with an AOE missile that is similar to the Javelin ASCAT that would allow them to deal low damage to a large area and is excellent against light vehicles and infantry.

Good karma+1 vote
JackofknavesII
JackofknavesII - - 69 comments @ Epic update Part 3

I saw the giant "DOWNLOAD NOW" button and nearly had a heart attack.

I thought it was a surprise release for 1.9 lmao

Good karma+8 votes
JackofknavesII
JackofknavesII - - 69 comments @ Epic Update - Blackbear

Aww yiss

Good karma+2 votes
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

Navy was scrapped a long time ago. Had some coding issues

Good karma+6 votes
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

So does the Lightning have any kits? Like weapon loadouts?

Good karma+1 vote
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

Aside from the Stealth Kit what other kits does the Lightning have again?

Good karma+1 vote
JackofknavesII
JackofknavesII - - 69 comments @ Epic Update - Manticore

How about that awesome Blackbear poster used as the menu screen last stream?

Good karma+2 votes
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

Aside from the Backup Generators support power, will the US receive new ways to improve their power infrastructure? They have the worst performing power plant in the game in terms of upgrade capability and health. Or is it a designed Achilles Heel for the US because of their drones?

Good karma+2 votes
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

That's the first time I saw Anarchists using Scorpion Rockets like a Malyutka/Sagger ATGM. Pretty neat addition

Good karma+1 vote
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

So in short the ECA is more like the Alliance of Lordaeron in Warcraft 3 than a standard military. Humans are the common workers, footsoldiers, and mounted cavalry. While the Elves are supporting spellcasters and the dwarves provide artillery and riflemen.

Good karma+1 vote
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

Will Spear Teams be exclusive to a single GLA General in the future? If so who would it go to?

Good karma+2 votes
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

Big thanks to Mzo I finally saw the Prometheus in action. Turns out I already saw it before lol, what I thought was a cryo missile kit for the Trident turns out to be a Prometheus launching a neutron missile.

Good karma+2 votes
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

So are those GLA Airpads supposed to produce Hooks/Gazelles or serve as a drop off point for airdropped supplies like the old GLA airstrip was supposed to do? Or do both even?

Good karma+2 votes
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

I see, last question on infantry subdual. How will it affect weapon crews (Javelin Teams, Disruptor Teams etc.) and "grouped" infantry (Insurrectionists/Angry Mobs, Volunteer Squads) do they just die instantly like vanilla?

Good karma+1 vote
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

Also piggybacking on the other question, how will other factions be able to use the surrender mechanic? US has flashbangs, and Russia iirc has frag grenades. How about the other three factions?

Good karma+1 vote
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

>subdued mercenaries are now turning their backs on their former player when captured, instead of being sent to the detention camp for intel

What a boon for US forces lol, but do they keep all the upgrades they had? For example if they had Stealth Tactics before being subdued and captured will they become invisible also?

Good karma+2 votes
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

Are we going to see more of the surrender mechanic in 1.9 or will it be more focused on 2.0?

Good karma+2 votes
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

The other infantry you saw was probably the Purge Trooper. It's basically a Shock Division version of the Shmel Trooper (Mael will probably correct me on this if I'm wrong) that can plant explosive charges and Tesla Mines.

Good karma+3 votes
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

Prometheus unit demo next livestream please 👀

Really curious as to what replaced the Fenris in the Pandora Protocol

Good karma+1 vote
JackofknavesII
JackofknavesII - - 69 comments @ Tech Supply Drop Pad

lmao

Because $$$ is too mainstream

Good karma+5 votes
JackofknavesII
JackofknavesII - - 69 comments @ Tech Supply Drop Pad

Is that supposed to be a burger in the flag?

Good karma+8 votes
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

As of now Tear Gas/Nerve Gas has been retconned out of the ECA arsenal right?

Good karma+2 votes
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

"Eye-capturing" content? 🤔

Good karma+1 vote
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

If you really want to use the T-64, then just get Armor Reserves as Russia. The Rhino is just a "modernized" T-64/T-55

Good karma+3 votes
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

Do all neutral Tech Structures leave behind rubble than can be repaired like the Oil Derricks / Oil Refineries?

Good karma+4 votes
JackofknavesII
JackofknavesII - - 69 comments @ Tech Flak Cannon

Any Anti-ballistic capability?

Good karma+1 vote
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

Does that mean no more Concrete Curtain dividing East/West Europe?

Good karma+1 vote
JackofknavesII
JackofknavesII - - 69 comments @ Rise of the Reds

So as of now it just fires green stuff at missiles?

Good karma+1 vote