thank you <3
ah ok ty for the info
This is a better view of what im seeing in video form Streamable.com
I am using global texture rework, HD Models and enhanced shaders and plenty of new weapon addons. I selected SSAO mode to be SSDO on low quality in the menu and whatever is default in this mod.
I haved tested it without global texture rework, base anomaly guns, and set SSDO to high quality and it still is there. Setting SSDO to high definitely helps make the weird reflection a lot softer and harder to see but you can still notice it especially when looking around.
Cdn.discordapp.com this was with SSDO to high quality. it looks like a light silhouette.
it happens only when "01 - SSDO" is selected
I get his weird effect on my gun and on people (more often in doors), kinda like seeing double
Cdn.discordapp.com
this is probably my favorite hud but it would be awesome if it was compatible with Crook's Faction Identification UI
It only happened twice on the same save file but now the problem disappeared
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: ...talker anomaly\gamedata\scripts\unjam_motion_mark.script:4: attempt to index a nil value
stack trace:
I am not sure whats wrong but it just happened out of the blue when walking around in Army Warehouse
sry for the late response, but it was for the interactive grass to be specific, and didnt work even when loaded last. probably just gonna leave it off cause im too lazy to find the issue, but everything else looks great! Maybe sometime later ill look into it again
thank you, i was having that problem testing for each weather, did not realize you had to do that
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CKinematicsAnimated::Load::<lambda_71851e357c5901a6e0bcd0eaf33dc1bd>::operator ()
[error]File : ..\xrRender\SkeletonAnimated.cpp
[error]Line : 785
[error]Description : fatal error
[error]Arguments : Can't find motion file 's.omf'
section 'wpn_m4_tac_leupold_hud'
model 'dynamics\weapons\wpn_m4_tac\wpn_m4_tac_leupold_hud'
stack trace:
I get this error when equipping the "Leupold Mark 8 CQBSS 1.1-8x24 (BaS)" to the M4 Tactical (40 round version). It doesnt crash in the inventory but when i try to hold it in my hands.
Edit: I am not using gamma and I am using 2022 BaS
i think i might be having the same issue, when i try disassembling things with alt+click it doesnt let me loot bodies, command companions or switch ammo types afterwards. Do you get these issues too?
It would be cool if rank affected how they interact, when in combat or near anomalies, the more experienced they are, like legends, the more they give advice while rookies could be like more scared in their messages. could be like a preset option in MCM. Just thinking about how to give each character a personality so they feel unique.
I do use mod organizer 2. I removed the ltx files for the older version of this mod inside of mod organizer. Then restocked, saved and switched to the newer version.
I had a similar problem when switching over with the wpn_famasstandart_world.ogf error.
Im not sure if it was the same version but the file name of the old mod was "FAMAS_Replacer_Addon_hotfix.zip"
I removed ltx files in the configs\items\settings\npc_loadouts folder and the configs\items\trade folder of the old version. Loaded the game and restocked the trader and saved. Was able to load the new version no problem. Still gotta play it some more to see if its all good
I just tried and it said that wpn_famasstandart_world.ogf could not be found but after restocking and removing their loadout it worked. the name of the mod file i was using previously was FAMAS_Replacer_Addon_hotfix. But yeah its all good now.
Thanks for sharing these cool guns <3
Edit: I just realized someone else who commented had a similar problem of having an older version. So specifically i removed ltx files in the configs\items\settings\npc_loadouts folder and the configs\items\trade folder of the old version. Loaded the game and restocked the trader and saved. Was able to load the new version no problem. Still gotta play it some more to see if its all good
Im still not familiar with modding, and this is what happened, i think i downloaded your Famas hotfix version a while back and i want to switch to this version. Could i just remove the ltx files related to the traders and npc loadouts, then restock traders? Will that allow me to switch over to this mod?
oh wait so it needs the Update 2 for level transitions? it works now, im dumb thought it was optional
In the MCM i do not see any options either, (i did download the modded exes)
I just tried adding it to ModOrganizer for anomaly, for some reason the new transitions are not appearing, is there any way to find out whats wrong?
ooo nice looking forward to it :3
nevermind, found the solution on boomsticks mod page, had to change the value of texture_lod to 1 in user.ltx. Weird, never had to do that before
I noticed that all the red dot sights are missing a red dot if the gun uses a laser. Im not sure whats wrong
i wish it had pmags instead of the g28 mags though
Thank you <3 Ive been wanting an SR-25
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