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Comment History
Toughnubs98
Toughnubs98 - - 7 comments @ Hideout Furniture (HF) v2.2.1

Small update to my fix, if you're updating from a previous version mid-playthrough, you should make sure to pick up EVERYTHING you placed down before doing so, as anything placed before the update will only have the quick interact option, but the game will crash if you try to use the interaction wheel.

Good karma+1 vote
Toughnubs98
Toughnubs98 - - 7 comments @ Hideout Furniture (HF) v2.2.1

Nevermind, I loaded the game using the previous version, picked up the light and the radio, saved, then loaded the game with the newer version and it works now.

Good karma+4 votes
Toughnubs98
Toughnubs98 - - 7 comments @ Majestic WeatherFX (aka MWFX)

I looked at my mod list again, and realized that I put a couple files in the wrong order. My game works fine now, so thank you.

Good karma+2 votes
Toughnubs98
Toughnubs98 - - 7 comments @ Majestic WeatherFX (aka MWFX)

Hello, I recently updated Anomaly to 1.5.2, downloaded your mod and the others to make it work, but when I start the game, I get an error pop-up saying "Shader compilation failed" and this error log:

! error: common_functions.h(29,6): warning X3205: conversion from larger type to smaller, possible loss of data
common_functions.h(66,2): warning X3206: implicit truncation of vector type
common_functions.h(71,49): warning X3206: implicit truncation of vector type
common_functions.h(103,2): warning X3206: implicit truncation of vector type
gbuffer_stage.h(123,24): warning X3206: 'Load': implicit truncation of vector type
gbuffer_stage.h(124,23): warning X3206: 'Load': implicit truncation of vector type
night_vision.h(323,37): warning X3206: 'Load': implicit truncation of vector type
night_vision.h(342,30): warning X3206: 'Load': implicit truncation of vector type
(12,41): error X3004: undeclared identifier 'shader_param_8'

I have no idea what I did wrong, please help.

Good karma+1 vote
Toughnubs98
Toughnubs98 - - 7 comments @ [1.2.2] Crook's Faction Identification UI

Sorry for not posting this sooner, but I can confirm that the bug is now fixed. Thank you for your work!

Good karma+2 votes
Toughnubs98
Toughnubs98 - - 7 comments @ Boomsticks and Sharpsticks

Thank you! Was wondering why it wasn't working

Good karma+1 vote
Toughnubs98
Toughnubs98 - - 7 comments @ [1.2.2] Crook's Faction Identification UI

Hello, just installed your mod and I love it, but I've encountered an issue. I'm playing as Clear Sky and completed the mission for Spore where you have to escort the scientist, but when I talk to the scientist to dismiss him and he despawns, his identification stays on screen permanently, no other stalker's identification replaces it. So I try to quicksave and load back up, but my game crashes. Thankfully when I load up the quicksave a second time, my game doesn't crash and the identification system is back to normal. Again I love this mod, but this could get annoying.

Good karma+3 votes