ES/EN/PT. 21/M/CCS. Boy Scout/Cook/Bartender/Metal Worker/Domestic Animal Handler/Occupational H&S Student. v0kk3r#9112

Comment History
v0kk3r
v0kk3r - - 21 comments @ LEWD ShAK-12 Tactical

Working great, haven't been able to find any issues. Another fire addition to our arsenal.
Thanks a bunch for your work and efforts.

Good karma+1 vote
v0kk3r
v0kk3r - - 21 comments @ LEWD Duty Groza

Unjamming is working great!

Good karma+2 votes
v0kk3r
v0kk3r - - 21 comments @ Interactive PDA 1.64

Wow, I didn't knew I wanted this addon.
Since you asked for suggestions:
1. Taking quests remotely from stalkers and faction quest givers. Maybe even make special quests involving stashing items in an specific container.
2. A sort of marketplace or auction tab. If you purchase / Win an item it could get sent into a nearby container and get it marked on your PDA map.
3. Sending out a distress call that would call for nearby friendlies (random chance to attract enemy stalker squads instead.
4. Games: Classic Snake, Tetris, Sokoban ?

Good karma+12 votes
v0kk3r
v0kk3r - - 21 comments @ LEWD Duty Groza

Just tested this and no, the weapon unloads fine but when you try to reload it plays the reloading sound then lowers as if you were holstering it but never comes back up nor reloads. I thought it would work not gonna lie.

No offense taken, dw :^)

Good karma+2 votes
v0kk3r
v0kk3r - - 21 comments @ LEWD Duty Groza

No idea it occurred in unmodded Anomaly, never experienced. In any case:

Spent some time testing with all mods disabled (except for BaS, MCM and this one), also tested with and without the eft patch, same results as if without it.
1. All mods removed still no animation, there's only sway
2. Jamming weapon bug still occurs

Initially I thought the issues could be caused by the INERTIA addon, or the EFT weapon rattle addon but with those disabled the problems still persist.

In case anyone else is experiencing this bug (or maybe this could help find what happened) here are some things that helps bypass the weapon jam
1. Holster the weapon > Raise the weapon > Switch to under-barrel > Shoot using grenade launcher > Reload the grenade launcher twice (the first reload will not count) > Switch back to main fire > Weapon can be used as normal again until it jams.
2. Holster the weapon > Raise the weapon > Change ammunition type > Weapon can be used as normal again until it jams.

Notes I might have forgotten to add previously
1. Holstering then raising the weapon by itself won't allow you to unjam or reload the jammed weapon.
2. When attempting to reload the jammed weapon it'll lower as if attempting to perform an animation but will get stuck
3. when bypassing the jamming the normal animation for reloading will be used next time you reload (given the weapon doesn't jam again)

It's still one hell of a weapon tho, just gotta keep the shooter polished and keep a decent sidearm with you always.

Good karma+2 votes
v0kk3r
v0kk3r - - 21 comments @ LEWD Duty Groza

Aww crap, I hate kitchen duty

I'll check in case It's on my end that might be causing #1 (as far as memory serves I don't have any addons that would cause it, but could be mistaken). As for #2 I have never had to long-press or double tap to unjam any weapon before, also reloading twice on 1st person didn't unjam or even trigger the reload animation. I'll double check with both the EFP patch and without, will report back if I find anything worthwile.

Cheers and thanks once again

Good karma+2 votes
v0kk3r
v0kk3r - - 21 comments @ LEWD Duty Groza

Hello again, I have tested the weapon and found a couple errors (?) on v2

1. There is no weapon running animation
2. When the weapon jams reloading won't unjam it. You gotta switch to 3rd person then reload twice for it to successfully unjam, then you can switch back to 1st person and continue as normal until it jams again.

Only that, excellent work as always. This weapon is an absolute mutant grinder and has amazing visuals. I love the under-barrel GL. Really fun weapon to use

Good karma+2 votes
v0kk3r
v0kk3r - - 21 comments @ LEWD Duty Groza

Can't wait to playtest this weapon on Duty squads as a Bandit

Good karma+2 votes
v0kk3r
v0kk3r - - 21 comments @ LEWD - Thompson SMG modernized

Update fixed all the issues on dx9 I noticed before.
Hipfire and ADS crosshair works properly. Inventory Icon looks great.
Thank you so much for your efforts, It's a fantastic addon

Good karma+1 vote
v0kk3r
v0kk3r - - 21 comments @ LEWD - Thompson SMG modernized

More weapons always means more fun, will definitely try.
I also noticed you have older weapon addons. Any plans to bundle all your current weapon addons + future ones on a single package?
Thanks for your amazing work.

I have now tried it, and I got a couple issues noted. Tested in the Yantar bunker vs 3 military squads, 4(?) ecologist squads and 1 merc squad and some rats that happened to be nearby, found out lab coats are apparently bulletproof too!!!
1. Icon is too small (way small) and disappears when the weapon has an attachment.
2. In first person view weapon is way too close to the screen.
3. When aiming down sights the bullets actually doesn't hit what you're aiming at, bullets hit to the right of the sight. This issue doesn't happen when aiming through attachments.
Other than that weapon works great and feels good.

In case this is of any importance I am playing on dx9. 16*9 resolution. Got BaS installed. I am not using GAMMA. I have no other weapon mods installed.

Good karma+1 vote
v0kk3r
v0kk3r - - 21 comments @ DX9 Time and Weather Based Bloom and Sunshafts (UPDATE 11)

Love this one. I switched from dx11 to dx9 because of your addon (all dx11 compat graphical overhauls were too heavy)
btw. What do you mean by "Emission and Psi storm are not included for real"?

Good karma+2 votes
v0kk3r
v0kk3r - - 21 comments @ Beef's Shader Based NVGs v1.1.1

is dx9 patch cancelled?

Good karma+1 vote
v0kk3r
v0kk3r - - 21 comments @ Retake UI Redux

Amazing UI, it works amazing in dx11 16:9.
Not so much in dx9 16:9, the inventory breaks
Still, I cherish this mod from when I used dx11. I love your job

Good karma+1 vote
v0kk3r
v0kk3r - - 21 comments @ Dux's Innumerable Character Kit [1.9.9C]

1.5.2? sorry If the answer is obvious, I just got into Anomaly addons

Good karma+1 vote
v0kk3r
v0kk3r - - 21 comments @ HUD Ubisoft Friendly

This.
As far as I know canonically there are women in the zone, just that you can't really tell who is one because of all the gear a person has to carry all the time (yet you cannot find any confirmed women inside the Zone, Sid is hoarding them all inside his bunker). It would be cool if the base games implemented something similar to **** where random stalkers have a chance of getting woman voice and body frame

Good karma+1 vote
v0kk3r
v0kk3r - - 21 comments @ MonkaTOS Moves Mod (Teabag)

Pseudo giant

Good karma+2 votes
v0kk3r
v0kk3r - - 21 comments @ Apocalyptic Blowout Overhaul 3.1 (ABO 3.1)

Thank you a lot, works great.

Good karma+1 vote
v0kk3r
v0kk3r - - 21 comments @ Apocalyptic Blowout Overhaul 3.1 (ABO 3.1)

Oh, sorry for the late reply.
No, Haven't seen any NPCs dying.

Good karma+1 vote
v0kk3r
v0kk3r - - 21 comments @ [Anomaly 1.5.1] Convert surrendering enemies to your faction [MCM] (v1.2)

Love the idea, will give it a try on warfare mode to see how well it works.
Have a good weekend.

Confirmed, it does work in warfare mode and with the Warfare A-life Overhaul addon. However converted enemies do not count towards squad count in your PDA.
Had a lot of fun saving dutyers from bloodsuckers then teaching them the way of the bandit, great addon.

Good karma+2 votes
v0kk3r
v0kk3r - - 21 comments @ Apocalyptic Blowout Overhaul 3.1 (ABO 3.1)

I love your job here, it certainly adds the much needed power to emissions.

To be honest I tried your previous ABO uploads and they were terrible (at least for me), found them to be too exaggerated but probably some people like that. If you ever make a future version that adds back the screams, cries, gunshots, mutant screams, etc. Would it be possible for you to make a .txt file with instructions on how to remove those?

Thanks for this excellent addon.

Good karma+1 vote
v0kk3r
v0kk3r - - 21 comments @ 🌺[1.5.2][DLTX] Best Artifact Mod v26 + Custom Stashes🌺

Hello brother, love your job here.

I love how you added usefulness to trash artifacts, the balancing on all of the artifacts forcing you to make compromises to whether or not attaching that extra armor artifact is really worth going insane in the process or having those extra 15kg of load liquidizing your blood and the return of radiation absorbing artifacts. I used to dislike attaching artifacts to the player's belt on vanilla anomaly, but with this mod I now find myself using them way more than before.

Thank you for making this addon.

Good karma+1 vote