Your name is David Leatherhoff, and you're addicted to a strange drug. Lately you have started to experience illusions, dreams picking at your deepest and darkest fears. Finally, you go to Markland Hospital, seeking help. First, however, you make a stop into the bathroom, where another bottle of pills awaits you, standing out like a beacon in the night in your depraved eyes. When will it all stop?
It's been a long time developing Afraid of Monsters, and it has been released in two different versions; Afraid of Monsters and Afraid of Monsters: Director's Cut. Many people has played it, and it has got a fairly good score around the internet and magazines. But has anyone wondered how it's been made, who has made it, and for how long it's been developed? If anyone of you have those questions, then I'm glad to tell you that those questions are now answered in a 43 minutes long video, showing all about the Afraid of Monsters universe!
Video made by Andreas Rönnberg, a.k.a. ruMpel
Okey, it is currently processing. Then i´ll just wait patiently.
The music a bit louder compared wit the voice but otherwise is great!
I have finished watching it now, and i have come to the conclusion that those 40 minutes were not wasted. It is delight to know so much more about the mod, and how it used to look before release. The monsters that came flashing during the course of the videos first half left me mildly paranoid. And nice use of the twitcher sounds for censuring your swearing!
The only concern i have after seeing the video, is that now i want to read the article with the woman with the long nose. Forgot the title of it, but i somehow remember it still. And BF3 just got More interesting.
Gotta agree with phipe, totally worth the minutes, that was very intresting to watch, great work there man!
This was excellent, pretty much answered my questions I had about AoM development.
RuMpels life is awesomeness... (agreed with you, TheCoolGman)
Is like seeing a "Making of" of a good game
I hope soon some of the cut content of AoMDC will be released,as it would be intresting to see what didnt make it inside.
On the words about ending,I am actually saddend that talent like ruMpel goes into such simplistic shooter like Battlefield 3,sure its intresting but...his talent can go into much more intresting games.Hopefully sometime soon after CoF we will see a horror game coming out from DiCE with ruMpel as the main developer.And of course its a good thing that he got a job in quite a big game developing company like DiCE.
Ahhh I didn't know you used Jennifer's anims. Good job anyways. Very inspiring.
WOW i'd like to have a job at Dice!
Good stuff ruMpel! Feel like making a video too. :)
Making Of: Afraid of "Monsters" - while drinking a "Monster" energy drink.
Seems legit. :P
Btw, love the MOD. <3
Still play this with friends. Great mod.
Парень ты легенда
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