Remember the original Command & Conquer? Remember all the units, characters and themes from that game? Well, that classic from the early 90's that spawned over a dozen titles and revolutionized the RTS gaming world has been reincarnated in the C&C Generals Zero Hour SAGE 3D game engine and looks better than ever with 40 campaign missions with the original briefing videos! But once that is finished, you can dish it out in a skirmish or multiplayer game to your hearts content with the all new skirmish AI developed exclusively for this Mod!

Forum Thread
  Posts  
Engineer capture delay / one-time use (Games : C&C: Generals Zero Hour : Mods : C&C Tiberian Dawn Redux : Forum : Ideas and Suggestions : Engineer capture delay / one-time use) Locked
Thread Options
May 12 2022 Anchor

The Engineer is incredibly powerful with capturing tech buildings. Imo, it should be implemented that the engineer gets a delay to the capture time of tech buildings with a delay between Kane's Wrath's and Zero Hour's delay time.

Cheers

Edited by: Pale_cnc

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.