Author: The Wise One(Kavan)

Readme File:
Welcome to Company of Heroes, World at War:

This mod started as a minor weapons adjustment to make the guns behave like in COD, but evolved into much more.

This is a Beta V 0.8 release:

it is fairly well polished, although the CW and PE are not as extensively tested.

it is 100% compatible with v2.501 and incorporates all factions

this mod adds a lot to the game and makes it feel a lot like Call of Duty World at War.
[B]
The current features of the mod are as follows (will be updated at every release):

-weapons rebalancing
-weapons reallocation
-addition of 'perks' (stopping power, steady aim, juggernaut, flak vest, and much more...)
-vehicle perks
-reworked veterancy
-increased lethality
-many new units (such as russian recruits, elite PG's, and more...)
-incorporation of all new TOV vehicles
-addition of direct fire to some powerful tanks, snipers, etc.
-all new COH logo & pause menu
-many new garrisonable objects( eg. snipers can garrison in haystacks[thanks LD!] and trees{only large oaks atm}[my own creation]...infantry can even garrison busses)
-new veterancy symbols (actually some of them are the OLD ones)
-infantry health regeneration
-'Last Stand' for some units
-Bouncing betties, PPSH, Molotov cocktails, tabun gas, and other new weapons
-and a lot more i cant remember at the moment
[/B]

give it a try and please give feedback


in order to install:
extract the files
place the CODWeapons folder and CODWeapons.module in your main Company of heroes folder
place the CODWeapons.English file in CompanyofHeroesCOHEngineLocaleEnglish

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Company of Heroes: World At War 1.0

Company of Heroes: World At War 1.0

Weapon Skin 1 comment

This mod from The Wise One(Kavan) is a hodgepodge of weapon upgrades, new textures, new garrisons, and enhanced effects.

Company of Heroes: World at War 0.8 (Beta)

Company of Heroes: World at War 0.8 (Beta)

Vehicle Skin

This mod by The Wise One(Kavan) features rebalanced weapons, weapons reallocation, addition of 'perks', vehicle perks, reworked veterancy, increased lethality...

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