Contra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game and one of the first mods for this game. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals.
Contra is a freeware modification (or simply - mod) for Generals: Zero Hour real time strategy game. This mod adds over 100 new units as well as new upgrades, new general's powers, buildings and 3 new generals. New music, quality graphics and sounds for normal Zero Hour units are added too. Contra adds in C&C Generals: Zero Hour 3 new general for 1 on every side, and also changes all existing generals. Contra is skirmish/multiplayer mod.
C O N T R A
Mod for Generals: Zero Hour
current version: 0.03
Contents
1. Description
2. How to install
3. History of changes
4. Credits
5. Contact information
1) Description
Contra is a 'standalone' mod - it wont work in conjunction with any other mods
and AI patches you may have installed, so remove them before you install it.
This mod will work with all versions of Generals Zero Hour begining from 1.00
2) Installation
As a safety measure, you should make a backup of the 'Scripts' folder which can
be found in the "Generals Zero Hour\Data" directory. You should restore this
backup when you uninstall Contra. This isn't absolutely necessary but it will
help to prevent any errors when playing online after you remove the mod.
Unpack the archive.
Place Contra.big into "My Documents/Command and Conquer Generals Zero Hour Data/".
Place SkirmishScripts.scb into "Generals Zero Hour/Data/Scripts/".
Then edit Zero Hour shortcut by adding "-mod contra.big" to the end of link.
For example, I have this link for my computer:
"C:\Games\Generals Zero Hour\generals.exe" -mod contra.big
The mod is initially in Russian. If you need English version then place
generals.csf file into "Generals Zero Hour/Data/English/". If such folder
does not exist then you must create it.
3) History of changes
Version 0.03 Beta II
Bugs fixed:
-Drop pod could not drop anything for Super weapon general
-Drone paradrop didn't work
-GLA Supply trucks get invisible
-Game crushed when using demo general battle bus suicide ability
-Satellite hack one could be turned on before it is researched
-More than one Scud Storm could be build playing with super weapon limit
-Sometimes destroyed vehicle hulks were hanging in air
-New vehicles had invalid muzzle flashes
-Incorrect lighting for vehicles (new ones were too bright on night maps)
-Some vehicles and airplanes had invalid shadows
-Gattling cannon, Gauss cannon and Gattling tank had no muzzle flashes
-The famous Scudbug (Scud Storm can be launched before it is ready to strike)
-Other minor bugs
Global changes:
-Buildings can not be sold now
-Some units and buildings now require rank 3 or rank 5
-Units don't gain experience destroying unarmed base buildings
-Ballance corrected
-Added Blood
-Trees can be burned and exploded
-Other minor improvements
All USA:
-New drone: Stinger Drone for all USA except Laser General
-New upgrade: Building Patrol for all USA except Cyber General
-Vehicles and aircrafts can not eject pilots any more
Air Force general:
-New unit: B2 buildable carpet bomber
-New unit: XJ-33 fighter
-New Building: Airfield for 8 planes
-New Building: Special airfield for 2 big planes
-New Building: Target Designator (defense structure)
-Defense structures can build drones
-Can train pilots in barracks
-Removed Laser Plane
-Removed Hellfire Drone
-Removed Medic
-Removed Pathfinder with AP sniper rifle upgrade
Cyber general:
-New drone: Suicide drone
-New unit: XJ-33 fighter (instead of Raptor)
-New skill: Advanced sensors
-Removed Pathfinder
-Removed Shockwave bomb and MOAB upgrade
-Cluster Tomahawk skill now have 3 levels
-Added Sentry drone gun upgrade
Laser general:
-New upgrade: Laser sniper rifle (snipers gain ability to shot down missiles)
-Supply Trucks replaced with Chinooks
-Laser Strike skill gain bonus from Argon Lasers upgrade
Super Weapon general:
-New Building: SDI Cannon (shots down nuclear missiles)
-New Skill: Defenses training
-Defense structures are trainable
-Defense structures can build drones
-Removed Hellfire Drone
-Tomahawk fire base can be garrisoned now
-Emergency Repair can recover structures
-Pathfinder can disable buildings when upgraded
-Carpet bombing can be upgraded with EMP bombs and radiation emitter
Nuke general:
-Gattling cannon replaced with Retaliator gun (more effective vs tanks)
-Removed Iron dragon
-Neutron Shells upgrade now affect MiG-31 instead of MiG-35
-Nuke cannon can distanty deploy neutron mines (need upgrade first)
Flame general:
-New unit: Firefly (tank)
-New upgrade: Thermobarical Mines (instead of neutron mines)
-New upgrade: Super powerful disturbances (for ECM tank)
-Immolator improved. Now it is good vs tanks
-ECM addon can be built on Immolator and Helix
-Smerch can distanty deploy mines (need upgrade first)
Infantry general:
-New unit: Heavy anti tank infantry
-New unit: Universal Tank
-Removed wheeled Battle Master
-Removed wheeled Dragon Tank
-Removed wheeled Gattling Tank
-Removed wheeled ECM Tank
-Removed Cluster Tank (Nuke Cannon deploy mines now)
-Soldiers can fire from Helix now
-Bunker being built empty
-Hackers can be used in battles. They can disable vehicles.
Tank General:
-New unit: Shaitan (super heavy tank)
-New upgrade: Super powerful disturbances (for ECM tank)
All GLA:
-Stinger site soldiers gain experience
-Rocket buggy is more effective vs tanks and less effective vs infantry now
-Flak gun weakened and its cost reduced.
Assault general:
-New unit: Destroyer (super heavy tank)
-New skill: GLA Training (all forces become veterans)
-Jarmen Kell have command ability like Command Truck
-Added Anthrax Beta upgrade
-Removed Sneak attack
Stealth general:
-New building: Sniper Site
-New upgrade: Advanced sniper rifle (Snipers gain 5% chance to kill vehicle drivers)
-New upgrade: Anti radar missiles
-New skill: GLA Training (all forces become veterans)
-Can build Scud Storm
-Removed Anthrax Beta upgrade
Demolition general:
-New unit: Mobile mortar (instead of buggy)
-New unit: Sky Scourge (anti aircraft suicide unit)
-New Skill: Impairment
-Added Toxin Shells upgrade
-Added Flashbang upgrade (for mortar)
-Removed Flak gun
-Winged Missile is much more accurate now
Chemical general:
-New unit: Mobile mortar (instead of buggy)
-New unit: Sturm-S (anti tank vehicle)
-New addon for defense site: Missile Launcher
-New upgrade: Dust warheads (bonus vs aircrafts)
-Added Camouflage upgrade (for tanks)
-Quad cannon remaked. It is missile launcher now.
-Removed Rocket Truck
-Defiler is super weapon with unlimited range now.
-Can build Stinger troopers and stinger bikers.
-Toxin Rebel is stealth and resistant to infantry weapons.
4) Credits
Author:
-Andrey [Creator] Pestryakov
Code by:
-Andrey [Creator] Pestryakov
Art by:
-Andrey [Creator] Pestryakov
-Alexander [Taran] Dedov
AI programming by:
-Andrey [Creator] Pestryakov
-Vadim Yarmolkevich
Web site by:
-Unidentified
-Eric [Hostile] Edwards
Thanks to:
-Sleipnir
-Chrizz a.k.a. Sever
-Coolfile
-Just West
-The Hunter
-Kuja
-Vanguard
-Trex238
-Deezire
-Vengence
-Mad Man
-Krit
-Dennis vd Wal
-Nikita [Overlord] Makeyev
-Fritz
-KOC2000
-Jackson
5) Contact information
E-mail: pestryakov@rambler.ru
Web page: Contra.game-mod.net
Forums: Forums.revora.net (English)
Redsys.ru (Russian)
good
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