Realistic damage. E.g.: - bullets cannot harm buildings, tanks, armoured ships - flamethrowers and bazookas deal good damage against buildings as well as infantry - engineers can attack buildings and build many defensive structures - AA guns can also attack vehicles - AA halftracks can also attack humans - AA ships (light cruiser) can also attack ships
Realistic speeds. E.g.: - AT guns and howitzers are slow and can be transported by trucks - trucks and armoured cars are significantly faster than infantry
BARBED WIRE can only be damaged by: - engineers - SAS commando explosives - can be rolled over by tanks (drive the tank into it for a few seconds)
SANDBAGS - can be built by engineers - give morale bonus - tanks and bigger vehicles can push smaller units out of their sandbag cover
LAND MINES - can be placed by engineers - are stealthy - can also be destroyed by engineers
NAVAL MINES - can be dropped by Catalinas - can be destroyed by ASW mine sweeper
TERRAIN - most buildings can only be built in urban areas/ stony terrain. - trucks and rail guns can only use roads
- docks and naval yards can only be built in deep water (-2 and deeper) - ships can only access deep water - land units cannot access shallow water anymore - only landing craft and minesweepers can access shallow water
That means only certain small units can land on beaches, while bigger units need access to deep-water ports.
IN THIS SCENARIO - play as the USSR and defeat Axis forces - withstand increasing attacks from MP40 assault troops, various Panzers, Stukas and other iconic units - counter attack with T34s, SU76s, Ilyushin 2s and many more new units - cross rivers and mountains to get in the enemy's rear and cut them off from supplies
For a preview check out my youtube channel
LIST OF UNITS
CAPITOL citizen dog engineer balloon (bombs)
BARRACKS
regulars (7 nations) assault troops paratroopers
mortars bazookas machine guns flamethrowers
partisans/mountain troops (stealthy) snipers (stealthy) special commando (stealthy)
FACTORY CARS, GUNS
small truck big artillery hauler armoured car - MG armoured car - cannon AT gun howitzer rail gun
FACTORY TANKS
tankette (L3) light tank (Stuart, Hotchkiss etc) medium tank (T34, Pz V etc) heavy tank (Char B1, Pz VI etc) Self-propelled gun (Stug III, SU76)
- added the option to select a nation in the scenario. Now you can try out all nations, not just USSR
- for random games, nations were already selectable anyway. Just choose your nation under Civ - special powers (but consider in this mod certain units and buldings can only access certain terrain. Details in the description of the mod)
- for multiplayer games, you should be able to make your own scenarios. Make sure that human players can select more than just player 1 (on 2nd tab of player section, untick "CPU only")
28 Apr 2024
- added the option to select a nation in the scenario. Now you can try out all nations, not just USSR
- for random games, nations were already selectable anyway. Just choose your nation under Civ - special powers (but consider in this mod certain units and buldings can only access certain terrain. Details in the description of the mod)
- for multiplayer games, you should be able to make your own scenarios. Make sure that human players can select more than just player 1 (on 2nd tab of player section, untick "CPU only")
lol I don't know how to install it, instructions please
The instructions are in the zip file, the doc file called "important".
Let me know if there is any trouble.
13 May 2024
- now four types of houses are walls:
-- renaissance
-- imperial
-- industrial
-- atomic
so that your units can take cover behind them, and assault troops (half the range, twice the firing rate) have a big advantage over regulars in cities