Eviternity is a megawad comprised of six 5-map episodes (called Chapters) plus two secret maps. Eviternity's six chapters explore a series of unique and varied themes, each featuring classic gameplay with an interest in making each map hold its own unique identity and personality. The themes are "Medieval", "Techbase", "Icy Castles", "Industrial / Brutalism", "Hell / Gore / Alien" and "Heaven". This project exclusively uses OTEX, a brand new high quality texture pack by ukiro. While mostly being a "Dragonfly project", with 24 maps being made or heavily worked on by Dragonfly, we present to you a mighty lineup of well-known guest mappers who have crafted beautiful and fun levels. Since the initial release we've worked hard for an additional two months working on the now-final version of Eviternity! We hope you enjoy Eviternity, thanks for downloading & playing!

RSS Reviews  (0 - 10 of 36)

Beautiful maps, plays well, and shows what the Doom community can do. Excellent mapset to go with 25 years of Doom!

The most impressive megawad I've played in years.

One of the worst final boss fights you'll find in a DOOM WAD (it drags on forever), but is otherwise phenomenal.

This has to be the best map pack I have ever downloaded. Well designed, big, and compatible with Brutal Doom, I'd say you guys nailed it.

10

Good!

The maps are quite fun in this and the abstract level design is very cool. I'd prefer more open areas with more flora and custom sprites/textures, but that's my personal preference. Really cool wad.

One if the greatest I have ever experienced. 🤘🏻😍

10

Beautifully done! amazing.

10

Fantastic!

Very overrated campaign. While the majority of maps are quite well made, genuinely like one 4th of all the maps have bad level design and/or bad gameplay balance (convoluted, nonsensical, counter-intuitive level design, lots of scripted sequences when all the doors get locked and starts doing ******* enemy spam especially big demons in tiny, ****** shoebox rooms). This megawad has partial incompatibility problems with Brutal Doom + Tomtefar's extension, which breaks various scripts from various maps (including completely non-functional final boss on map 30, archangel boss outright does not move and just stands like a statue). This megawad is just as unbalanced as plutonia experiment. Mediocre 6/10 for mediocre experience.