Musket and Pike
Full Version 2 commentsMusket and Pike mod takes you to the scene of 17th century battles. This mod replaces the original BTW graphics with graphics of units from American Conquest...
Musket and Pike mod takes you to the scene of 17th century battles.
This mod replaces the original BTW graphics with graphics of units
from American Conquest FB. Also I used buildings from Cossacks 3.
- Instead of Algeria I added Scotland.
Castle and Mercenary tent have been added among other new buildings.
MOD Installation Instructions: download and unpack the zip file,
copy all the files into the general directory of the game.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Musket and Pike mod takes you to the scene of 17th century battles. This mod replaces the original BTW graphics with graphics of units from American Conquest...
It was pointless to resist... The DarthMod series of Mods strikes back to destroy all gameplay inconsistencies of the original game and offer you better...
The DarthMod improves significantly the AI and gameplay for the PC game "Total War: Shogun 2".
Command and conquer generals, The rise of the reds: Submod Empire Pacific Alliance It is a submod that adds a new faction based on Asia Pacific, adds...
modification changes the texture of the terrain, grass, paving stones, rocks, mountains, sand tested on the original version
Genlauncher is a program for downloading, installing, updating and launching mods for Generals ZH. At the same time, GenLauncher supports many mods installed...
War of Powers is a RA3 mod with a fictional background depicting the outbreak of the Cold War. WoP involves a great number of real-world units and tactics...
Love what I see thus far! It's still work in progress, kinda evident by alot of different units just using the same sprites, yet I want to say that what I see has alot of potential.